So I really don't want to test this (though I my be able to alt spam test it), but does clicking across the river while swimming prevent lag from basically instant killing you.
In other words: If I stand on the Left side of the river and have enough stamina to cross it; Then tell my little character to move across the river in one movement (not click in the middle and then click on the other side); Then lag hits while I'm in the middle. What happens?
A: When time catches back up I will be on the other side of the river where I would be without lag.
B: Still swimming but without any extra stamina loss and my toon will continue to swim over to the other side.
C: Stopped in the middle while I freak out trying to tell my character to swim to the other side.
D: Dead.
E: Something else.
This is just normal lag not a crash.
Hopefully this question isn't too unclear. And if no one knows I'll have to test it myself for SCIENCE!