Hi -
A simple question for those who know. When calculating the "average" quality, say if I'm making a kiln, does the game round to the nearest integer, or take the integer part?
i.e. if I build, say, a kiln, with 44 pieces of q35 clay and 1 piece of q34, will the kiln quality be q35 or q34?
I'm guessing this comes down to how quality is represented in the code, as integers or floats or whatever.