Yeah... another thread. I tried to find useful one, but still cant find proper answer.
1. I read that damage from attacks are irrelevant, when opponent has def bar. When def bar is up - only skill weight matters. So no difference, if I will punch with 10 or 1000 str. Right?
2. If no. 1 is correct - when opponent lost already whole def bar, only damage matters, and skill weight is irrelevant, when hitting his hp. So... Can character have high UA, just for taking def bar, and 50-100 melee, only to finish his hp, with stings or so? Swords have much higher dmg than punch/knock his teeth. Is that reasonable?
3. Also - I know that battle advantage is important, but are there any numbers? What I will gain for 1 battle advantage? More combat weight? More damage? Or what?
4. If no. 2 is correct - that means battleaxe of 12 bay is... at the end, good weapon?