Decaying, claims, multiple claims ?

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Decaying, claims, multiple claims ?

Postby DamJNeT » Wed Sep 14, 2011 12:08 pm

Hey there !

Ok I have few questions about decaying and claims. First of all, If I build a palisade on paved tiles but not in a claim, will it decay faster ?

Can we do multiple claims ?

Do village Idol and Personnal Claim works the same regarding decay ?

Thx
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Re: Decaying, claims, multiple claims ?

Postby TeckXKnight » Wed Sep 14, 2011 12:13 pm

Pavement will only slow decay. Having palisades on paved tiles and within a personal claim will prevent all decay. So yes, they will decay faster than if they were also within a claim's boundaries.

One personal claim per character. You can also own a village claim as lawspeaker in addition to your personal claim.

The only difference between village claims and personal claims is that if the village claim ever drops below 50k authority then objects will begin to decay as if they were not on a claim. Personal claims do not suffer this as they do not have authority or a similar system.
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Re: Decaying, claims, multiple claims ?

Postby DamJNeT » Wed Sep 14, 2011 12:47 pm

Yeah well, let's say I have a kinda big area inside my walls, and I'd like to keep it unclaimed so animals can pop inside. What should I do ? Make alts and do like "claim lines" on my walls ?
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Re: Decaying, claims, multiple claims ?

Postby TeckXKnight » Wed Sep 14, 2011 1:01 pm

Village claim. Animals can spawn on a village claim as long as there's forest, grassland, moor, or heath tiles.
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Re: Decaying, claims, multiple claims ?

Postby DamJNeT » Wed Sep 14, 2011 5:48 pm

And with village claim, I have to put LP regularly in my claim to keep it above 50k ?
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Re: Decaying, claims, multiple claims ?

Postby Arveene » Wed Sep 14, 2011 6:04 pm

DamJNeT wrote:And with village claim, I have to put LP regularly in my claim to keep it above 50k ?


It's really easy to keep it above 50k by yourself. You don't put it into your village claim though, LPs that you gain on your character are added to the village authority based off of this formula. Authority = RoundedDown (LP * sqrt (INT * CHA) / 10)

A village claim will drain 15k authority every 24 hours (real-life). A single character with 35 int and 20 cha (seems pretty reasonable for someone with a village claim) would need to study about 5.6k base LP worth of curios per day. It only gets easier as your stats go up. You can use this equation to figure out how much base LP (x) you would need per day to sustain your village. 15000 = (x * sqrt(int*cha) / 10)
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Re: Decaying, claims, multiple claims ?

Postby DamJNeT » Wed Sep 14, 2011 6:37 pm

Thx for all :)
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Re: Decaying, claims, multiple claims ?

Postby Vimred » Sun Oct 09, 2011 7:00 pm

Sorry for the intrusion in the thread by my question is related to this, thought it'd be better than creating a new thread.

I've read and it seems it's been confirmed here, that a palisade on a personal claim should not decay. Today I found a wall section that was damaged (took 2 wood blocks to repair). So I'm wondering, how could it decay considering it's on my claim? I find it very unlikely that someone would spend time to only partly damage a wall section, especially because outside of the palisade I have a leftover roundpole fence that was blocking access to the palisade, and that was intact. It would mean that someone broke the fence, damaged the palisade, then went away and rebuilt the piece of fence he had destroyed.

Is there any other way the palisade could get damaged?
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Re: Decaying, claims, multiple claims ?

Postby MagicManICT » Sun Oct 09, 2011 7:09 pm

Vimred wrote:Sorry for the intrusion in the thread by my question is related to this, thought it'd be better than creating a new thread.

I've read and it seems it's been confirmed here, that a palisade on a personal claim should not decay. Today I found a wall section that was damaged (took 2 wood blocks to repair). So I'm wondering, how could it decay considering it's on my claim? I find it very unlikely that someone would spend time to only partly damage a wall section, especially because outside of the palisade I have a leftover roundpole fence that was blocking access to the palisade, and that was intact. It would mean that someone broke the fence, damaged the palisade, then went away and rebuilt the piece of fence he had destroyed.

Is there any other way the palisade could get damaged?


Maybe it was already decayed and for some reason it wasn't showing. This shows up frequently. When I build a wall and get a claim up, I go through and attempt to repair each section. It's tedious, but it gets the HP back to max. (Getting a wall up first is high enough priority that you'll usually not have the resources for a village claim or enough LP to expand a personal claim all the way out.) If it means it takes an extra 10-15 minutes for someone to break through, that's a bit more time someone might log in and run them off or, better yet, just kill the intruder.
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Re: Decaying, claims, multiple claims ?

Postby Vimred » Sun Oct 09, 2011 7:30 pm

I actually built the wall on land I already claimed, so that shouldn't be what caused the damage, right? Is there any other possible reason other than player intentional damage?

I'll follow your tip and go try and repair all wall sections. By the way I'm sure I read many times that material quality is not important for walls, is that right?
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