jordancoles wrote:Punch with full attack meter and miss every time, etc
Melee attacks work differently than ranged attacks. Melee attacks will always hit (there is the rare exception of some random bug or server inconsistency, but is the rare exception). Melee attacks do damage to the targets defense until the defense is gone, then if any attack left over, damage is dealt to HP. Ranged attacks have a percentage chance of missing based on how full you let the aim meter get and always deal damage if it hits.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.