From one hermit to another: those posts above are same things I'd tell anyone for LP gains. It's too general. Foraging is going to be one of the best sources of curios for anyone, though, so be prepared to do it regularly. If you take a look at the Curiosity Table on the RoB wiki, you'll find there's only a couple of curios that can be produced purely by farming. I would suggest making a miner alt and finding a friendly neighbor that will let you mine some of their ore or will trade for farming goods. (Note: a mining alt would be almost pure Str, some Con for survivability, full Industry, and maybe the stats for smithing.)
Some things you can do as a farmer:
Get a few animals quickly. Chickens for feathers (feather duster);
Sheep for wool (stuffed bear, need to hunt a bear), bones (seer's bones), and leather (leather ball, but is crap, so only if you can't fill your mentory); Boars (pigs) for tusks, bones, and leather;
Cattle provide nothing special for curios, just bigger hides and more bones.
Remember that you can use dried hides to make hide straps, which is string, and may be better than any you can forage or are growing.
Wheat (straw) and flax or hemp (plant fiber) make straw dolls, which are one of the best non-foraged curios. Grind quality up as quickly as you can and they rival even some of the foraged curios. (I have a small patch of wheat and hemp I use just for this.)
Poppies. They're useful for so many things, and make great curios just plucked fresh from the ground! If you're having problems getting them from WWW, beg, borrow, or steal from a neighbor. (Warning: Theft may leave scents, which can lead to your execution.)
Tree farming. Better quality trees mean better cone cows (fir trees) and bark boats (birch trees). What was good starting out becomes exceptional later on.
As for increasing Int, get winemaking. This will pay for itself over and over with the wine you produce. The lowest level buff from alcohol consumption actually increases Int. It also helps provide FEP without filling the meter any. Note: store wine in buckets or bottles so it won't turn to vinegar. (Beer provides the same bonuses, but is a bit harder to make and requires a tin tankard to drink.) Building a village totem? Make a lawspeaker robe and hat. both provide Int boosts. A Necro cloak provides a small boost, too, but requires purchasing Murder with some pricy prereqs, so may not be worth the expense.
You mentioned joining a village. As long as you have 30-40 farming, you'll probably find someone to take you, but the higher you can get it before joining a village, the more options you'll have. Otherwise you'll need to be content doing grunt work until you get your farming up. Grunt work can be anything from keeping things/walls in repair, mass harvesting hemp or flax to make village banners, hauling logs or chests around, etc. When/if you make the decision to join, make a post in Dwarves & Thieves:
viewforum.php?f=24
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