by bogbrush » Mon Oct 24, 2011 6:33 am
building wells in search of a node can be a very laborious and unproductive activity if you are nowhere near a node, nodes for water are like other things, you could be in a water hot spot or not, more likely not (but you never know)
i found the easiest way is, when you are on rivers (in a boat) carrying a water flask, empty it and fill it from the river/lake every few screens, if you see anything above Q10 - lower your empty/fill pattern to every few squares to try to work out where the higher q is and hopefully find the centre tile(or tiles) where the water is highest quality in that area,, hopefully this spot is within a reasonable boat journey of home, in which case remember where it is, go home empty your boat of the 2 boxes of flotsams (or whatever) and put in 2 barrels, take bucket with you and return to your found spot, and fill barrels, and repeat. dont bother alt-claiming a river unless you want to tell everyone that a high q water spot is there.
if the q appears to increase but you are stopped by land, then it may be worth attempting to follow the higher quality with dowsing on land to see if a nice well exists there.
hope this helps
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