Village:
Recruitment
1):When one asks for people to join village, one shall request background history on the forums.
Cons: Person that joins village will bring destruction and un wanted attention to your village
Pros: you get a overview of the person's personality.
2) Brick walls
Brick Walls are the only way to protect your village from getting raped. Get a iron mine. It's mandatory. Palisade in the beginning. Brick wall is a must.
3: PERSONAL BRICK WALLED PLOTS
It doesn't have to be big nor small, its a MUST. None really stresses personal plots really. It does the following below
Pros:
-Organized village
-People's own space( don't have to worry about villagers taking your shit)
-Your own production.(cheese, curios,. What ever floats your wagon)
- Your own animals.
-Your own crops
- Makes it hard to completely raid the village.
-Walled off public places.
-walled off idol( you will have to warp there, but its a good idea)
Cons:
Making plots. Its worst then making the village wall

4) NEVER MAKE KEYS
Just don't do it... This key stays on an alt. Not even in your LS cupboard. Walking around with keys in your inventory is the worst idea you could ever do in your H&H experience.
5) Always have extra keys to personal plots(goes on a alt).
Make allies
You will need that one village when your getting raided or for trading.
WHAT NOT TO DO
1) Give out your location. Map coordinates. Even when your asking for help. PM someone willing to help you.
2) Live close to a hearth vault(unless it's yours). It's a bad idea.
3) Live by a river
4)By swimming without decent constitution
5) Go up to combat geared people. Just warp home...
That's all I can think of. Anyone can be kind enough to contribute to this thread so new comers can survive this messed up game
