day/night

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day/night

Postby hazzor » Sat Nov 12, 2011 11:28 am

does anyone actually use this? seems like the benefits are just outweighed by the impediments during the opposite time (day/night)
Oh boy, here I go cheesemaking again...
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Re: day/night

Postby TeckXKnight » Sat Nov 12, 2011 11:31 am

Isn't there a topic identical to this one that's not too old?
viewtopic.php?f=5&t=23366&hilit=night%2Fday
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Re: day/night

Postby hazzor » Sat Nov 12, 2011 11:42 am

TeckXKnight wrote:Isn't there a topic identical to this one that's not too old?
viewtopic.php?f=5&t=23366&hilit=night%2Fday


sorry >.< never think to search, thanks anyway
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Re: day/night

Postby ApocalypsePlease » Sat Nov 12, 2011 5:14 pm

TeckXKnight wrote:Isn't there a topic identical to this one that's not too old?
viewtopic.php?f=5&t=23366&hilit=night%2Fday


To be fair, that was under C&I.
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Re: day/night

Postby DDDsDD999 » Sat Nov 12, 2011 5:20 pm

hazzor wrote:does anyone actually use this? seems like the benefits are just outweighed by the impediments during the opposite time (day/night)

Theres a 50% chance of if you get attacked, you regain your SHP really fast, which could save your life, while on the otherhand being in the middle wouldn't regain enough to really matter imo. It also helps with leeching/feasting on harmesan and all that fun stuff. Worth it imo.
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