by mvgulik » Sat Jan 07, 2012 5:03 pm
The "not being able to do anything anymore" part is a client/server(?)/...? bug.
- If the sleep action is proceeding normally:
-- The client will drop back to the User-login screen, at ones. (whiteout waiting for the current 4 to 5 second jump/log-out delay.) (That's Client behavior!. Character will stay in game until jump/log-out delay has passed.)
- If not [1]. The client generally ends up in a locks up state, and there is a change the character is also not being logged off. (until the server auto-logs-off the character due to character/user inactivity.)
[1]: Wait a few seconds, as sometimes the log-off action takes a view seconds. (not related to jump/log-out delay)
Not having your characters inventory open seem to lower the change a log-off lockup happening.
+ Not trying to log-off to fast after starting the client (?) and/or after the User/Character login.