Mudflat restore?

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Mudflat restore?

Postby mvgulik » Sun Feb 05, 2012 12:57 am

I'm I correct that currently there is no indirect way to get a original mudflat tile restored ?
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Re: Mudflat restore?

Postby btaylor » Sun Feb 05, 2012 1:08 am

Are you talking about mudflats being taken over by grassland and other tiles? I don't think they will ever go back to being regular mudflats.
The unfed mind devours itself. - Gore Vidal
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Re: Mudflat restore?

Postby MagicManICT » Sun Feb 05, 2012 1:09 am

Correct. Same with mountains if you pave and then plant grass.
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Re: Mudflat restore?

Postby krikke93 » Sun Feb 05, 2012 1:13 am

MagicManICT wrote:Correct. Same with mountains if you pave and then plant grass.

I dare someone to do thìs with a whole mountain. Would be neat :D
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Re: Mudflat restore?

Postby MagicManICT » Sun Feb 05, 2012 1:14 am

Yeah, would be the new way to grief the world.
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Re: Mudflat restore?

Postby krikke93 » Sun Feb 05, 2012 1:17 am

MagicManICT wrote:Yeah, would be the new way to grief the world.

All mountains= no frogs crowns anymore ;) and really cool grasslands.
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Re: Mudflat restore?

Postby mvgulik » Sun Feb 05, 2012 1:57 am

Bummer. (knew I should have left a little open spot on the side while paving my little claimed area.)
Thanks.
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Re: Mudflat restore?

Postby ApocalypsePlease » Sun Feb 05, 2012 2:41 am

MagicManICT wrote:Correct. Same with mountains if you pave and then plant grass.

You can't plant grass on paved tiles which were originally mountain. Try it.
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Re: Mudflat restore?

Postby MagicManICT » Sun Feb 05, 2012 4:04 am

ApocalypsePlease wrote:
MagicManICT wrote:Correct. Same with mountains if you pave and then plant grass.

You can't plant grass on paved tiles which were originally mountain. Try it.


Hmm... according to loftar, tiles don't remember what was under them. A 'Paved' tile has always behaved like it's own terrain type. My assumption was that they replaced what was there before. Obviously, if this is the case, then paving is just an overlay like plowing.
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Re: Mudflat restore?

Postby ApocalypsePlease » Sun Feb 05, 2012 4:15 am

MagicManICT wrote:Hmm... according to loftar, tiles don't remember what was under them. A 'Paved' tile has always behaved like it's own terrain type. My assumption was that they replaced what was there before. Obviously, if this is the case, then paving is just an overlay like plowing.


Paved mountain tiles behave differently. If you look at the minimap a paved tile paved on a mountain is different than that of one paved anywhere else. I tested this in W5 when my place was on the base of a mountain and I wanted to expand a farming patch.

I think this was some preventative measure from people farming on mountains.
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