Scents

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Scents

Postby Orcling » Wed Mar 28, 2012 1:36 pm

It is possible to cover up scents with brickwall cornerposts or timber houses or log cabins? Just, y'know, cover them up. To never see the light of the day.
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Re: Scents

Postby Maulkin » Wed Mar 28, 2012 1:53 pm

Id say yes, they should not block building, since there are people out there who cant se scents. (i.e me!)

Gonne get ranging and try this now.
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Re: Scents

Postby Orcling » Wed Mar 28, 2012 2:00 pm

I know that you can build on them, but is it still possible to SEE them after you built on them?
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Re: Scents

Postby MagicManICT » Wed Mar 28, 2012 2:28 pm

walls, yes. You can still see crops growing on the wall, though individual stalks might be obscured. houses... ? Might be better asked directly of someone that knows how the client layers graphics. That said... building a house over a scent isn't going to obscure it from someone using Enders, just prevent them from easily accessing it.

Interesting idea here, but where, exactly would this be practical? If you're leaving scents on someone else's claim, you'll be leaving vandalism scents to build on that claim. If it's out in the wild, the only scent that might be left to worry about is battery, theft, and/or murder, in which case you have to let the body decay first to move it.
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Re: Scents

Postby painhertz » Wed Mar 28, 2012 2:30 pm

Yes. A guy killed me a month or so ago and built a paly cornerpost on the scents. Then we bashed the post and killed his ass. JUSTICE!!!!!
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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