by MagicManICT » Tue Apr 03, 2012 12:24 pm
1. formula is usually: (avg ingredient 1 + avg ingredient 2 + avg ingredient n) / n. This can then further be softcapped by your skills and/or attributes. Also, when using cauldrons, if the quality of the water in the cauldron matters, is halved if it's a clay cauldron. If you have a skill and a ability softcapping the quality, it's figured as the geometric mean-- the nth root of (a * b * ... * n). (The cauldron itself never matters if I recall right.)
2. The final product of food is always greater than the individual parts. Just remember to account for the quality formula.
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