Hi
I was curious what quality items would be after I changed a stat or found a new clay or water node.
I found that some of these low level changes had a large amount of calculation that one had to propagate through to get an end product quality.
EX clay-> kiln -> (oven,ore smelter, treepot, charcoal) -> (tree quality,metal) -> (rennet, cheese tray) -> cheese
Of course tree quality loops back to treepot and charcoal etc
So I put it all in a spreadsheet I plan to add as I go and will upload new versions, sometime, maybe....
Figured I would share it.
Its in ods so you need openoffice
The Rennet and Curd calculations are my guesses I couldn't find the exact formulas.