mining bug?

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mining bug?

Postby kosami » Sun Jun 02, 2013 11:02 pm

Image

i saw some insane tunnels wich have no rocks arround, meaning there was no rock slide
they are straight for a long time

can somebody explain me this?
how do you mine like that?
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Re: mining bug?

Postby NOOBY93 » Sun Jun 02, 2013 11:04 pm

Enable tile center movement. Go to a tile next to the tile you want to mine. Diagonally click a minable tile next to the one you want to mine.
Then mine the tile you want to mine.
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Re: mining bug?

Postby borka » Sun Jun 02, 2013 11:04 pm

search for "straight mining" at forums

partly those are done with bots...
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Re: mining bug?

Postby borka » Sun Jun 02, 2013 11:06 pm

NOOBY93 wrote:Enable tile center movement.

you should explain this
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Re: mining bug?

Postby Zachary09 » Sun Jun 02, 2013 11:08 pm

borka wrote:
NOOBY93 wrote:Enable tile center movement.

you should explain this

It's Dis' clients feature, it allows you to go directly north/west/east/south from your current position. And by directly i mean perfectly directly.
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Re: mining bug?

Postby borka » Sun Jun 02, 2013 11:17 pm

APXELOG Union client feature...
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Re: mining bug?

Postby NOOBY93 » Sun Jun 02, 2013 11:20 pm

Also arksu feature and (I think) Ender's too.
Basically straight mining = moving to the exact, EXACT corner pixel of the tile you're standing on, then mining the tile you want to mine from there.
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Re: mining bug?

Postby kosami » Sun Jun 02, 2013 11:23 pm

sounds hard, but thanks for info
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Re: mining bug?

Postby NOOBY93 » Sun Jun 02, 2013 11:24 pm

kosami wrote:sounds hard, but thanks for info

It's not hard with arksu's or UNION client.
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Re: mining bug?

Postby kosami » Sun Jun 02, 2013 11:27 pm

kay, i will give a try on that. thanks again
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