by Gallade » Mon Jul 15, 2013 6:37 pm
You can gain access to any recipe just by using a Barter Stand.
Have an alt put the materials you want to "discover" for sale in the stand, then "buy" them, and it will be the same as if you'd discovered it.
If you meant the skills needed to *get* the materials for sewing and making armor, here they are:
-Hunting and Leatherworking for catching/killing animals and tanning the hides
-Farming and Cloth Making to make cloth out of hemp or flax fibers
-Animal Husbandry to breed sheepor feed clovers to mouflons for wool
-Good enough Carpentry to make quality wood for a good Loom
-Beekeeping to make wax for the Hardened Leather.
Psy-related crafted curios usually require Beautiful Dreams, so you'll need Hearth Magic for that. You'll need Metalworking and access to Copper if you want to craft the Seer's Bowl.
"Our village is so big, you can hop on a wagon at the idol and ride it all day in the same direction, and you'll still be on our claim"
"Dang, are your wagons that slow?"
If I wanted to get a load of bull from you I'd have brought my cows for you to impregnate!