This morning I logged in at my cabin. I didn't see any of the usual cupboards, and i thought it was the lag. But the game was smooth, so I turned tracking on and saw some of those terrible orange vandalism scents... Every cupboard in my two cabins is destroyed (among those, 100 chantrelle, a lot of sausages, q40 silkworms, various metals, etc.). Nothing or almost nothing was stolen (a couple of chests outside with some silk threads were left untouched), just destroyed.
Then I got out of my property to see if also my friend property had been vandalized, and I saw his main character laying right in front of a cabin. Being peaceful, he was obviously full change (the maximum crime he did was a trespassing, weeks ago). I called him to see what happened, and he told me he was simply farming and feeding cows and sheeps when someone passed by and killed him in a few shots.
I guess it is some very nice guy who is quitting ...
I think there are some basic issues with the mechanics of the game if someone who is quitting can do so much harm to people who intend to continue playing, making them stop playing too. I don't really wanna make 4-5 generations of worms to regain the same quality from the few backup eggs I had on an alt.
It should be a priority imo to find a way to minimize the effects of this kind of behaviour.
See you at next reset. Maybe.