by Dwarfu » Tue Mar 02, 2010 7:54 pm
FEP = Food Event Points, the event being gaining an attribute.
The FEPs each food gives relate to a percentage chance to increase the attribute. EX: if you have .1 CON and 99.8 AGI, it is quite possible that you get a CON point when you finish filling the bar.
Your FEP bar max is based on your highest attribute. A new mechanic with this map is eating foods from different groups, which will temporarily lower your max needed FEP for that point. EX: if your max is 21 and you eat food from the roasted meat group and from the raw fruits and vegetables group, your max will temporarily lower to 20 (assuming the bar was empty to start with). The bar max will reset after a point is gained.
Because the chance to gain an attribute is based on percentages, eating a rounded diet to get even chances for each attribute will level you steadily. If an attribute seems to be lagging, you can then focus on eating foods that give you a greater chance to gain that attribute, though you will have to eat more of them as you don't gain the benefit of a lowered max from eating a varied diet.