Shift-placed palisades

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Shift-placed palisades

Postby Ferinex » Fri Mar 12, 2010 6:40 am

If I place a palisade cornerpost on a tile, and then leave two empty tiles, and build another cornerpost, but shift-place the second one so that it is just a tiny off center, will I still be able to build a gate between them?
I didn't realize you couldn't build palisade cornerposts on a tile directly north of a small cabin. Kind of confused as to why you can't.

Thanks.
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Re: Shift-placed palisades

Postby DarkConvict » Fri Mar 12, 2010 3:20 pm

You can't build corner posts seperatly, it would be a whole new palisade object. Corner posts come from palisade fences.

What you need to do is start at one point and build your way around in a rectangle. hopefully below the diagram is ok :s


C _ _ _ _ _ C
| |
| |
| |
| |
| |
P _ _ C G G C

It skips the spaces, so just imagine the other wall of palisades as heading between the two C's. (north-south)

P = palisade
_ = palisade wall
C = palisade corner post
G = gate
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Re: Shift-placed palisades

Postby Ferinex » Fri Mar 12, 2010 4:35 pm

You can build two cornerposts without wrapping around and then build a gate between them, I have done it a couple of times already. I'm just asking if it will still allow a gate to be place between two cornerposts that are slightly (about 1/10th of a tile) unaligned due to shift-placement. I may just end up building a test sample and trying it myself to find out. Thanks for responding.
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