by Kobnach2 » Fri Jun 19, 2009 9:38 pm
I'm pretty sure I've seen an explanation, but lost the URL. I'm particularly interested in the precise consequences of changing the nature/industry slider; my settlement needs a metal worker, and I'm wondering what moving in that direction will cost me (and give me). Frankly, I'm afraid I'll just get bored, and quit like our last metal worker, since mining's a lot less varied and sociable than planting/harvesting, and I've lately heard that it's the _miner's_ stats which matter, not the _smelter's_ stats. (I.e. there's no point having mining help from the nature-oriented folks in my settlement, except for fetching and carrying.)