Q of slings

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Q of slings

Postby joojoo1975 » Tue Apr 20, 2010 2:05 pm

Greets peeps.

as I was boating by i saw this dude shoot a fox and get 1008 lp points for killing it. Anyhoo it never occured to me what Q his sling was. Which got me a thinking, what determins Q in slings.


Now i know the Q of the string has a factor. But what about sowing or stats? Also what # should my markenmenship be at if i wanted to say hunt lvl X boars.



thanx for the help and your replies.
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Re: Q of slings

Postby sabinati » Tue Apr 20, 2010 2:12 pm

q of string, softcapped by survival
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Re: Q of slings

Postby joojoo1975 » Tue Apr 20, 2010 2:33 pm

when u say softcapped, what does that mean m8?


and thanx for your reply.
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Re: Q of slings

Postby Blxz » Tue Apr 20, 2010 2:40 pm

joojoo1975 wrote:when u say softcapped, what does that mean m8?


and thanx for your reply.


It is not an absolute limit. But if you survival is lower than the average quality of the strings then the sling quality will be lowered becuase your skill is not high enough. Maybe an average between what the sling would have been and your survival skill.
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Re: Q of slings

Postby Rhiannon » Wed Apr 21, 2010 12:21 am

Quality tips

Sling = Survival skill + fibre/string quality
Bow = MarksM Skill + wood Q + Fibre/string Q
Sling Aim = Sling Qx2 / Marks = whichever is higher determines aim time.
Bow Aim = Bow Qx2 / Marks / Ammo = Whichever is higher = aim time
Sling Damage = Sling Q/ammo / Perception = factors of damage
Bow Damage = BowQ / Ammo / Perception = factors of damage

At least this is how I loosely keep all the factors of archery stright in mind as to what things I need to pay attention to or be aware of.
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Re: Q of slings

Postby VowOfSilence » Wed Apr 21, 2010 10:13 pm

Rhiannon wrote:Sling Aim = Sling Qx2 / Marks = whichever is higher determines aim time.
Bow Aim = Bow Qx2 / Marks / Ammo = Whichever is higher = aim time


isn't it whichever is LOWER?
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