by Pansy » Mon May 10, 2010 11:50 am
Before you even leave the character creation room go into beliefs and set your beliefs one tick towards peaceful. Every time you change a belief it will also move your beliefs one tick towards change, unless you are moving the change slider itself. Increasing change and peaceful increases your learning rate. Watch your belief timer carefully and keep resetting it as often as you are able. The closer you are to change the more often you get to reset it.
Pick everything you see when you are travelling on foot even if you don't have inventory space to carry it. That spindley taproot will be gone when you come back in an hour so you may as well pick it and drop it. (Don't do this if you are living in a village.) Better yet, use all materials you produce. If you leave planks and blocks to rot you are throwing away lp. Excess nettles can be made into ropes or slings. It's all lp.
Increase your skills and the quality of the stuff you are making. Often you get more lp for using higher q materials.
Figure out what you do that produces the most lp. This will depend on what you have available. If you don't have wheat, you will find that tea making produces a lot of lp, for example. If tea is limited, save it for when you are doing the work that produces the most lp. Fine craftwork such as making bear tooth necklaces, arrows and rustroot elixer seem to produce the biggest immediate lp gain. Before you begin to do work like this, drink some tea. Drinking tea, I am told increases lp rate.
If you are going to grind, two things that produce a fair amount of lp are looms and dreamcatchers. Don't just half build dream catchers, build and harvest them, and then make dowsing rods with an inventory worth of dreams the next time you go into un-foraged woods that have branches. Dowsing rods are good lp too.
If you specialize in industry do not give up on farming and the valuable lp it produces. A full industry character produces the same number of pumpkin seeds as a full nature character. You can also still plough, plant and grind flour and bake. The only thing you will need help on is doing your own harvesting because full industry characters produce only one seed. For several of the crops you can still have your own field and harvest them: Flax, hemp, tea and grapes all produce the by-products you want, so it doesn't matter if you only get enough seed to replant. This may not be optimal, compared to having a full nature person do the harvest work, but means you can still get some of that lovely luscious ripe lp you want. For some crops, such as carrots only a nature person can harvest so you can't do all your own farming, but some is better than none.
A lot of more experienced players go at slow run as often as they can, drinking water to repair stamina and doing stamina draining work. This increases your hunger rate. Once you have a secure food supply it is a good thing to eat as much food as you can. The more food you eat, the faster you raise your attributes which is the main benefit, but of course going at a slow run means less time walking and more time actually producing.