by loftar » Wed May 12, 2010 3:40 am
There's nothing set in stone for it. For the first reset, we only cleared character inventories, and only for technical reasons (to add quality to items). For the second, we removed all characters, and not for technical reasons at all, but to see how the early game turned out with all the changes we had made to it. It depends on what we want to achieve with the reset.
"Object-oriented design is the roman numerals of computing." -- Rob Pike