Deer HHP

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Deer HHP

Postby Oddity » Wed Jun 30, 2010 5:30 pm

Does the deer's healing spell/buff/thing heal their HHP?

I'm wondering because it would be possible to just wear their HHP down with range while they recover SHP. It would take a long time, but being full Death (+60% Grievous damage if you're full Change?) might help out a bit.
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Re: Deer HHP

Postby Potjeh » Wed Jun 30, 2010 5:55 pm

Animals don't have HHP.
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Re: Deer HHP

Postby Oddity » Wed Jun 30, 2010 7:09 pm

So is the orange number when I hit them meaningless?
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Re: Deer HHP

Postby kralmir » Wed Jun 30, 2010 7:21 pm

why would change triple your grievous damage bonus?


.... pretty sure it triple lp gain and influences how much lp yo get back after death, nothing else
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Re: Deer HHP

Postby burgingham » Wed Jun 30, 2010 7:23 pm

Full death increases grievous damage, quite useless btw
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Re: Deer HHP

Postby kralmir » Wed Jun 30, 2010 7:26 pm

indeed but death is 20% , somehow the OP thinks that full change will make that 60%(triple) and unless jorb made a ninjah change without telling anyone thats wrong.
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Re: Deer HHP

Postby Oddity » Wed Jun 30, 2010 8:04 pm

Oops!

The wiki lists +5 Peaceful as giving +20% Learning Ability, but it's actually +60% (+12% per point towards Peaceful). I was told that this is because full Change multiplies that by 3 -- and I don't know if that's correct or whether the numbers on the wiki are just plain wrong, but I assumed that this rule might apply to Death/Life too for some reason.

In any case, what does the orange number when I hit an animal mean, if they don't have HHP?
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Re: Deer HHP

Postby kralmir » Wed Jun 30, 2010 8:11 pm

standard: 100%
peaceful: 20%
change: x3

100+20x3 = 360, thats the reason why peaceful ends up adding 60%, but change only triples lp gain, nothing else sadly :-/
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Re: Deer HHP

Postby Potjeh » Wed Jun 30, 2010 8:13 pm

How much you'd do if they did have it.

Also, listen to Burgingham. Bonus HP is a lot more useful than bonus grievous damage.
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