Stin Empire Recruitments (Closed)

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Stin Recruitments (OPEN)

Postby rozn » Tue Jan 11, 2011 6:11 am

Stin has started so hurry and enter the hs you were given!
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Re: Stin Recruitments (OPEN)

Postby ImpalerWrG » Tue Jan 11, 2011 6:38 am

I've spawned successfully, their are a total of 4 hearth fires now.

But an in game message just came in and said the server needed to go down, hopefully it will be brief.

I think we should start moving towards water once we get people kinned to each other and can use the arrows to not get lost.
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Re: Stin Recruitments (OPEN)

Postby ImpalerWrG » Tue Jan 11, 2011 7:32 am

I'm at the original location, it seems you can still log in at your last position but the hearth fires are gone so this may interfere with new players joining via the HS. I'll see if I can get a hearth fire of my own going and maybe that could be used?
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Re: Stin Recruitments (OPEN)

Postby ImpalerWrG » Tue Jan 11, 2011 1:14 pm

Things are off the a good start, I found a decent quality fishing spot (q24) and despite the rarity of animals everyone has managed to get a modest sized food reserve going so were not in danger of starving. The population density is higher then expected and were already starting to run into neighbors and travelers so we need to improve security more quickly, I'd recommend we have one person save up LP so a claim can be dropped on the camp.

P.S. I've hidden one of the boats under the lone hazelnut tree to keep it safe, try to keep boats away from the waters edge when no one is online to reduce the chances of theft.
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Re: Stin Recruitments (OPEN)

Postby Alderos » Tue Jan 11, 2011 2:35 pm

bad thing, a bear has spawned near camp, THIS SUCKS

edit: nvm it spawned near the hearth fires not the camp itself
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Re: Stin Recruitments (OPEN)

Postby partinez » Tue Jan 11, 2011 4:23 pm

I need a HS to spawn please PM me, Rozn said I could join

EDIT Forget it
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Re: Stin Recruitments (OPEN)

Postby Rango » Tue Jan 11, 2011 10:34 pm

Germany
Farmer and/or Explorer
Daily avg. 3h
Because there's no other choice of a village, lol.

PM me, I will join party and travel.
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Re: Stin Recruitments (OPEN)

Postby Delvarian » Tue Jan 11, 2011 11:40 pm

*ahem*

May I please join your village. I'll be... A Forager or a jack-of-all-trades. I have sorta already spawned a character but if necessary, I can start a new one. I am from America, and generally play about an hour a day or so. I'm kinda a beginner at this so I apologize for any blunders.
Last edited by Delvarian on Wed Jan 12, 2011 12:23 am, edited 1 time in total.
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Re: Stin Recruitments (OPEN)

Postby KristoffurG » Tue Jan 11, 2011 11:50 pm

I'm American, English is my first language, and I'm interested in joining this guild/clan/village/town/tribe/etc. I don't have an extensive knowledge on anything besides the basics, but I am a quick learner and I also have an eye for architectural detail. I believe I'd be a great asset should you choose for me to be at your disposal, though I would prosper as either a builder or explorer.

The time I spend on the game can range anywhere from two to six hours a day, anywhere from early morning to late at night.
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Re: Stin Recruitments (OPEN)

Postby squible » Wed Jan 12, 2011 1:53 am

I live in Canada
I''de like to do a bunch of jobs, but I hate farming.
I'll play About an hour a day
A medium sized community sounds fun.

Hope to join you guys.
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