cobaltjones wrote:This is why keys/gates as currently designed are useless. Just make a "gatekeeper" account with the key on him at all times to open/close it. Don't take keys outside your walls. Ever.
A completely gutted compound from my first attempt at building this world agrees. Each person who has a key has their own alt account specifically for holding the key and nothing else. Worse than dying outside with the key on you (ps, another alt account with an outdoor hearth fire solves the spawning issue) is if raiders get it.