btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
Dimler wrote:HA HA, success. it took me nine days but I managed to make an alt, find my old camp on the world map and walk there. then find all of the supplies to make a battering ram, up my str enough break down my wall and rebuild the gate for a new key. now to set it up so that I never do that again.
cobaltjones wrote:This is why keys/gates as currently designed are useless. Just make a "gatekeeper" account with the key on him at all times to open/close it. Don't take keys outside your walls. Ever.
![Trollface ¦]](./images/smilies/troll.gif)
Users browsing this forum: Claude [Bot], PetalBot [Bot] and 0 guests