Boshaw Vault Destroyed.

Forum for discussing in game politics, village relations and matters of justice.

Re: Boshaw Vault Destroyed.

Postby Deadlift_pro » Thu May 26, 2011 10:51 pm

mirigod tracking squad (c)

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Re: Boshaw Vault Destroyed.

Postby Markoff_Chaney » Thu May 26, 2011 10:53 pm

NaoWhut wrote:It's ok... people pretend to be me all the time =o

I sometimes pretend to be myself. Does that count?
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Re: Boshaw Vault Destroyed.

Postby boshaw » Thu May 26, 2011 11:03 pm

Badich wrote:good butthurt.
kill Taar again? wtf?

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Why do you act like Taar is innocent when the scents lead to your hearth vaults? (picture of Las Vegas btw if anyone is wondering)
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Re: Boshaw Vault Destroyed.

Postby novaalpha » Thu May 26, 2011 11:34 pm

Code: Select all
<loftar> I wrote a fix for houses a couple of hours ago. It just needs a server restart.
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Re: Boshaw Vault Destroyed.

Postby Tonkyhonk » Fri May 27, 2011 12:01 am

Potjeh wrote:If people can't use islands they'll just use mountains instead.

i thought someone was loling at those who still make mountain vaults somewhere here? (or another thread)
of course i dont know what is behind those lols though...


what i dont understand is why seraphimo thinks the island vault should be destroyed while he has his own not destroyed yet.
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Re: Boshaw Vault Destroyed.

Postby rozn » Fri May 27, 2011 12:03 am

Tonkyhonk wrote:
DatOneGuy wrote:Got logs of that?

check pm

Thats cool. Walls are only good for detouring the lazy people who don't want to wait 24h and thats basically all they are good for now.
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Re: Boshaw Vault Destroyed.

Postby loftar » Fri May 27, 2011 12:30 am

Potjeh wrote:Well, it's a monumentally bad idea to introduce a change like that mid-world, IMO.

Really? If a ram can be landed there, it could be built there previously. It's, at worst, only a matter of having to wait 8 hours instead of 24.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Boshaw Vault Destroyed.

Postby novaalpha » Fri May 27, 2011 12:32 am

loftar wrote:It's only a matter of having to wait 8 hours instead of 24.

That's kind of the point, loftar.

Some people have day jobs and some semblance of real life. 24 hours vs 8 hours makes a WORLD of difference.
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Re: Boshaw Vault Destroyed.

Postby Potjeh » Fri May 27, 2011 12:35 am

It's only a matter of having 8 rather than 24 hours to prevent a raid because you weren't psychic and built your village near water. If you're gonna shorten the time it should be for everyone, so might as well just cut the initial drying time to 8h. Not that I think this would be a good idea.

And if waiting time is so unimportant, why are rams on rafts needed in the first place?
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Re: Boshaw Vault Destroyed.

Postby loftar » Fri May 27, 2011 12:45 am

I guess you have a point. But I've already written the code now. :(
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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