burgingham wrote:I could actually see that the same might be possible for you when I look behind your comments. For most of the NNN guys however I am not sure. They are probably not even really dumb, for Arxale I know he isn't, but they refrain to the same blatant lies Koya used to. I mean he still sticks to some of them regarding the devs while Jorb made it clear that Koya is in fact just that: lying. To everyone here and to everyone in the russian community. So, you and others from that community should stop believing some of the people that used to be or still are spokespersons there.
Everybody have his truth and reasons. You lied to us, and get same answer as reply.
Jorb didn't looked all the PMs I think, he needed to look for PMs from AD members of W3-4, because everybody who found something, have right to get an reward by reporting it, and some of them had that cloaks and other rewards like that.
When I asked Jorb about use of something, if it will be exploit, or mechanics use, he always answered :
"I don't know, truth to be told." and like that... And still, he didn't wanted to get exploits explained, didn't wanted to see how to fix all possible bot grinds for LP.
I actually have skill-stat-LP sysem made, balanced and checked for possible grinds, and exploiting. It took me few month for work, and half a year of calculations, I could give it to Jorb just as it is, but he didn't react on that any way, any answer like "don't need it" was good. And all my questions if he need help with anything, ended up with no answer too. So I found other people interested in balanced system, for MMO game they are doing.
Also please make a link, where Jorb says that I am lieing, wanna read it

burgingham wrote:I could all by myself walk in one vault after the other and summon every single one of them, but I am just not that kind of guy. Believe me or not. If I were every single russian leaving a scent would be dead. There are ways to get through walls without all that CS mumbojumbo and I forbid my people to use any of those ways.
Then just enter CCCP and pave one tile with gold, as proof of said.
Sarchi wrote:noobs listen to what the more experienced players are saying and take their word for it, even if it's false.
I think its same on this forum, you just have more people to make conclusion of new players here...
ewlol wrote:Hello everyone. I do not play Haven and Hearth anymore, but I want to say something (that is think is important...) regarding this entire matter.
I, for one, have a deep respect for Pandemonium and view it as almost one of my "virtual children". I will always be there to defend my town and baby, but this post is more about the general picture.
I think this game is taking a wrong direction. I say this because I think the game is manifesting itself in a way that ventures far from its intended purpose. I believe this game was made to inspire creativity, community, passion, danger, excitement, risk, visceral emotions that reach into our hearts and pull us in deeper and deeper. Unfortunately the barbaric tentacles of the game and its community have constricted and reversed its growth. We all are at fault, especially Pandemonium and the major "factions" of the game who have turned it into a complex competition of numbers and politics. We have embedded our insatiable thirst for glory so far into this game that it blinds us and inhibits the general success of the game. We have even manipulated everything to create a game--yes we are new creating our own game, not Jorb's and Loftar's--that is directed towards beating our opponents. We create clients, and graphic mods that are so unbelievably far away from the marvels of the original. We have radars, nightvision, bots, a myriad of different functions so that we can beat others and make the game "easier" (whatever that means).
Now, what I mean by this, is the abuse of bugs and broken mechanics to beat out our in-game opponents. We are so remarkably driven to defeat, and not just defeat, but humiliate and defame and crush our enemies that we will sacrifice the integrity of ourselves and the game to achieve this goal. The "war" between Pandemonium and the NNN is a perfect example of failure. Failure to preserve the game and failure to preserve our own integrity. We are all to blame for this. Pandemonium, the NNN, AD, all other major factions etc. I think we are unable now to look at this game and find humor and all of the other things I listed. Instead we find angst, hate (I hesitate to use that word) and other many negative emotions that really shouldn't be there. It must just be human nature to compete and be the biggest, baddest, most productive in the world. I just don't know. I have so much more to say, but just don't know how to say it.
I made this post because I am worried for us. I am worried for us, and the game, and Jorb and Loftar's unique project that has been neglected and left awry.
This game was ruined by war long ago.
burgingham wrote:I only use bugs when I have no other means to defend myself. I only use them in reaction, never as action.
I don't play now, but I see they are using it same way... you make mineholes, cornerposts, summon-scenting to enter... they use simple summon and few arrows to kill.
You used your quantity and easy gain of LP at begining (claim exploit...) they are using vaults to fight. Its escalation of warfare, the more methods you use, the more they will invent to counter-act.