War between the Panda and the NNN

Forum for discussing in game politics, village relations and matters of justice.

Re: War between the Panda and the NNN

Postby Ravian » Mon Aug 29, 2011 6:50 am

NaoWhut wrote:You didn't like last time when i 2v2'ed you with
my 100UA and 20 UA vs you and valten... both
with 100+ i think? 200 maybe?

and won...

-sighs- teaching Valten... good ol' days man...

Was fun dude, but i guess nothing will be the same
Also, you talking about w3?
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Re: War between the Panda and the NNN

Postby NaoWhut » Mon Aug 29, 2011 7:35 am

Mhmm, last time i had any contact
with you that i really remember...
since then you've just called me out
for dealing 2100 damage... and said
how you'll like to fight me in the
future because i'll be a "fun fight" yet
you raged when Valten beat you 1v1
saying he was lying about his stats...
and earlier w5 when you'd kiss my
butt all day and followed me to Ainran.

what world you want me to talk about?

[1:54:55 AM] Ravian: sooo..
[1:56:37 AM] Ravian: Was fun fighting you nao, but i think im just gonna stop playing
Losing interest in the game, and today i just figured "fuck it"
[2:00:38 AM] Ravian: Later dude, i guess

Though you never actually faught me...
peace, enjoy life.. or more games.. i'm
hoping for life though =p

you blocked me on skype back when we
bashed into kirby, so i couldn't wish you
well in your future
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Re: War between the Panda and the NNN

Postby Tonkyhonk » Mon Aug 29, 2011 10:26 am

AAlex wrote:But I feel the amount of Xenophobia in this game is ridiculous compared other games I've played, And it's never been this bad since I started playing during world 3.

xenophobia has always been pretty bad since i started playing this game, but it has always been so for "some" people.
its just that this world got many more pvps, and there is no balanced way to punish crimes unless you no-life or abuse which accelerate crimes even more. and the worst of all, currently no devs are present to intervene to fix issues to improve it.
everyone knows that pvp almost always creates some hatred.
experienced pvpers are good at (or just used to) dealing with such hatred while some others are not.
now i shall stop ruining any more of what Ainran/Narnia guys are trying to do here.
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Re: War between the Panda and the NNN

Postby Onionfighter » Mon Aug 29, 2011 10:45 am

Potjeh wrote:Just like how the world 1 lost it's innocence when JTG started playing (seriously, in the very start *everyone* was friendly).

I'm pretty sure Shocked Frog came before JTG. Also, I don't think it is too late to change dev policy. This would coincide best with a world reset, and more dev presence, though.
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Re: War between the Panda and the NNN

Postby Koya » Mon Aug 29, 2011 11:51 am

burgingham wrote:I could actually see that the same might be possible for you when I look behind your comments. For most of the NNN guys however I am not sure. They are probably not even really dumb, for Arxale I know he isn't, but they refrain to the same blatant lies Koya used to. I mean he still sticks to some of them regarding the devs while Jorb made it clear that Koya is in fact just that: lying. To everyone here and to everyone in the russian community. So, you and others from that community should stop believing some of the people that used to be or still are spokespersons there.


Everybody have his truth and reasons. You lied to us, and get same answer as reply.

Jorb didn't looked all the PMs I think, he needed to look for PMs from AD members of W3-4, because everybody who found something, have right to get an reward by reporting it, and some of them had that cloaks and other rewards like that.

When I asked Jorb about use of something, if it will be exploit, or mechanics use, he always answered :
"I don't know, truth to be told." and like that... And still, he didn't wanted to get exploits explained, didn't wanted to see how to fix all possible bot grinds for LP.
I actually have skill-stat-LP sysem made, balanced and checked for possible grinds, and exploiting. It took me few month for work, and half a year of calculations, I could give it to Jorb just as it is, but he didn't react on that any way, any answer like "don't need it" was good. And all my questions if he need help with anything, ended up with no answer too. So I found other people interested in balanced system, for MMO game they are doing.

Also please make a link, where Jorb says that I am lieing, wanna read it :)

burgingham wrote:I could all by myself walk in one vault after the other and summon every single one of them, but I am just not that kind of guy. Believe me or not. If I were every single russian leaving a scent would be dead. There are ways to get through walls without all that CS mumbojumbo and I forbid my people to use any of those ways.


Then just enter CCCP and pave one tile with gold, as proof of said.

Sarchi wrote:noobs listen to what the more experienced players are saying and take their word for it, even if it's false.


I think its same on this forum, you just have more people to make conclusion of new players here...

ewlol wrote:Hello everyone. I do not play Haven and Hearth anymore, but I want to say something (that is think is important...) regarding this entire matter.

I, for one, have a deep respect for Pandemonium and view it as almost one of my "virtual children". I will always be there to defend my town and baby, but this post is more about the general picture.

I think this game is taking a wrong direction. I say this because I think the game is manifesting itself in a way that ventures far from its intended purpose. I believe this game was made to inspire creativity, community, passion, danger, excitement, risk, visceral emotions that reach into our hearts and pull us in deeper and deeper. Unfortunately the barbaric tentacles of the game and its community have constricted and reversed its growth. We all are at fault, especially Pandemonium and the major "factions" of the game who have turned it into a complex competition of numbers and politics. We have embedded our insatiable thirst for glory so far into this game that it blinds us and inhibits the general success of the game. We have even manipulated everything to create a game--yes we are new creating our own game, not Jorb's and Loftar's--that is directed towards beating our opponents. We create clients, and graphic mods that are so unbelievably far away from the marvels of the original. We have radars, nightvision, bots, a myriad of different functions so that we can beat others and make the game "easier" (whatever that means).

Now, what I mean by this, is the abuse of bugs and broken mechanics to beat out our in-game opponents. We are so remarkably driven to defeat, and not just defeat, but humiliate and defame and crush our enemies that we will sacrifice the integrity of ourselves and the game to achieve this goal. The "war" between Pandemonium and the NNN is a perfect example of failure. Failure to preserve the game and failure to preserve our own integrity. We are all to blame for this. Pandemonium, the NNN, AD, all other major factions etc. I think we are unable now to look at this game and find humor and all of the other things I listed. Instead we find angst, hate (I hesitate to use that word) and other many negative emotions that really shouldn't be there. It must just be human nature to compete and be the biggest, baddest, most productive in the world. I just don't know. I have so much more to say, but just don't know how to say it.

I made this post because I am worried for us. I am worried for us, and the game, and Jorb and Loftar's unique project that has been neglected and left awry.


This game was ruined by war long ago.

burgingham wrote:I only use bugs when I have no other means to defend myself. I only use them in reaction, never as action.


I don't play now, but I see they are using it same way... you make mineholes, cornerposts, summon-scenting to enter... they use simple summon and few arrows to kill.
You used your quantity and easy gain of LP at begining (claim exploit...) they are using vaults to fight. Its escalation of warfare, the more methods you use, the more they will invent to counter-act.
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Those who speak of equality and peace will lead the future. Those who live in hate will remain in the past, or we will all perish as one.
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Re: War between the Panda and the NNN

Postby bmjclark » Mon Aug 29, 2011 12:03 pm

I may have misunderstood koya but to say that the RUA people have always been using exploits to counter act what we are doing is completely false. Pande was very passive until Winterfell was bug raided which led to Taar and vegas being raided. As far as im concerned vaults are an exploit and the RUA/Taar/NNN have been using vaults since the world began. Mineholes and corner posts are literally the only way to siege vaults like CCCP.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: War between the Panda and the NNN

Postby Hourai_Chimes » Mon Aug 29, 2011 12:05 pm

you know, if burg and koya were on the same team and same village, they wouldn't be constantly throw "u lie" "no u lie" so much. they would be planning to take over the world. -hides in bunker now-
You laugh at me because I am different. I laugh at you because you are all the same.
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Re: War between the Panda and the NNN

Postby cauda_draconis » Mon Aug 29, 2011 12:09 pm

burgingham wrote:If building a network of them is the prefered strategy this world (and I agree it is superior to building a big town right now) then game mechanics are broken.

Sorry, i could not consider that as argument. If you think some game mechanic is broken, you should tell why it's broken.

"I have 50 man and they could not deal 20" is not an argument too. Perhaps you are weak, or you lose in tactics, or even you losing in industrial strength (yes, i'm not joking. for my humble opinion, russian community have much more developed economy, and you cant stand it, despite you personally (pande)are industrial giant). Please, just objective facts - why game mechanic is broken?

burgingham wrote:That you cannot see who is the agressor here

Hey, i thought we are talking about bug using, not about agressive deeds. I, for example, like this game for many features, including free PVP. I do not want to play some shitty "Happy Farmer", i want the game with agression.

burgingham wrote:To make it a fair fight all hvs in the game should be cracked open/nuked and all hfs inside destroyed. No matter which faction they belong to. I actually send this as a request to Jorb and hope he will do it one night when nobody expects it. What a nice amount of drama that would be.

I would like to consider this as joke, but you are "anal friends of Jorbtar", and i dont really know what to wait from you.

And even if Jorb will not nuke them this world, i'm sure, that one night i will awake in the "w6 with no HV's", just because you lost the war and spammed Jorb with PM's "i lost, so that mean game mechanic is broken".
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Re: War between the Panda and the NNN

Postby bmjclark » Mon Aug 29, 2011 12:11 pm

I dare you to find 1 person not residing in a hearthvault right now who thinks HV's are a fair mechanic, Cauda =s
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: War between the Panda and the NNN

Postby Hourai_Chimes » Mon Aug 29, 2011 12:15 pm

what's jorb's stance on vaults?
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