Angbar - Attack, Death & Vengeance.

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Re: Angbar - Attack, Death & Vengeance.

Postby warhamer » Fri Aug 26, 2011 2:16 am

maybe but that makes a target maybe a wandering group that keeps itself hidden and uses trade or payment for needed supplies that we can't make like advanced weapons or armor and the spoils from the defeated enemy
There aint no rest for the wicked, till we close our eyes for good!
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Re: Angbar - Attack, Death & Vengeance.

Postby DDDsDD999 » Fri Aug 26, 2011 2:28 am

Kill all of RUA for me, and I'll give you a piece of candy.
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Re: Angbar - Attack, Death & Vengeance.

Postby warhamer » Fri Aug 26, 2011 2:30 am

nah I aint gonna get involved in wars like the one with Pande and NNN
There aint no rest for the wicked, till we close our eyes for good!
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Re: Angbar - Attack, Death & Vengeance.

Postby Valten21 » Fri Aug 26, 2011 3:13 am

you can't play this game with out a fort, the moment you leave a scent you will be at risk to die.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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Re: Angbar - Attack, Death & Vengeance.

Postby WarpedWiseMan » Fri Aug 26, 2011 3:33 am

DDDsDD999 wrote:Kill all of RUA for me, and I'll give you a piece of candy.


Sure. That is how it starts, with candy.

Spoiler Alert: It ends with you in DDDsDD999's van shackled to the tire well wearing a tutu and a ball gag.
Last edited by WarpedWiseMan on Fri Aug 26, 2011 7:25 am, edited 1 time in total.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.

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Re: Angbar - Attack, Death & Vengeance.

Postby DDDsDD999 » Fri Aug 26, 2011 3:59 am

WarpedWiseMan wrote:
DDDsDD999 wrote:Kill all of RUA for me, and I'll give you a piece of candy.


Sure. That is how it starts, with candy.

Spoiler Alert: It ends with you in a DDDsDD999's van shackled to the tire well wearing a tutu and a ball gag.

Fine, fine, fine. But I lost my puppy, care to help me find it. :)
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Re: Angbar - Attack, Death & Vengeance.

Postby Lordtimo » Fri Aug 26, 2011 10:24 am

seren where we can meet for the keys??
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Re: Angbar - Attack, Death & Vengeance.

Postby Seren_Elder » Fri Aug 26, 2011 5:31 pm

Lordtimo wrote:seren where we can meet for the keys??


Outside now, i'm wearing my old gear

EDIT: he claimed & destroyed the crossroads, nohing to take D:
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
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Re: Angbar - Attack, Death & Vengeance.

Postby warhamer » Sat Aug 27, 2011 3:09 am

well ty for the ideas guys I found a place that I'm gonna try to take wish me luck might still continue with my merc idea but idk :D
There aint no rest for the wicked, till we close our eyes for good!
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Re: Angbar - Attack, Death & Vengeance.

Postby Seren_Elder » Sat Aug 27, 2011 2:47 pm

The gates are open, you can go in and ransack everything.
Unless vibe lets me gather my shit & move without problem, it's staying open.
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
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