by Sotsa » Sat May 21, 2011 12:00 am
ITT carebear farmville bores
E: you want to be safe inside your walls, but still be able to take righteous nerd-vengeance on those who dare oppose you, yet hearth vaults have their origins in the same mechanics that allow you to build imprentable smurfvilles. you can't have everything, but everytime someone suggests nerfing walls or buffing rams to change the dynamics of breaking and entering to be more plausible, there is a heap of fuck brains shouting fire about how 'griefers' will be able to sack their villes, not realizing the same walls also protect said 'griefers' and while people who commit a lot of crimes draw attention to themselves, while people who live carefully do not to such a great extent, one would presume such a gameplay-wise climate would be more hostile towards raiders than carebear faggots.
yet most people do not want this because they prefer never leaving their walled in utopias.
and this is why hearthvaults exist.
I know, lets just restrict PVP to a certain zone, so you can farmville away in absolute safety.
Before you take insult to this post, keep in mind that I am simply a warrior of truth.