Making archers "line of sight" only basically removes any relevance they actually had. C'mon now.
No one was calling their ranger skilled or brave. Simply that because they were more prepared than the victims they were able to kill them.
burgingham wrote:painhertz wrote:TheVampirate wrote:Everyone seems to be moving on till world six... tempted to do so myself. We should have a goodbye till world six thread and see how many people say fuck it and sign.
10 or so people out of an online average of 500ish is hardly "everyone". I'm playing World 5 till the fucking lights go out....
More and more do...it is just getting too ridiculous.
Also, sorry for your loss Sevenless and sucks to see you go although we never really knew eachother.
@Nao...damn
Jackard wrote:Sotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
fucking wizards
Patchouli_Knowledge wrote:It is not an unfeasible deduction, Burgingham, that people decide that world 5 is not worth playing as with the current meta-game of all of these bug-uses, the environment is ideally suited for raiders. I fear that any standardized village with a standardized defense may be in jeopardy. I am trying to figure a way to counter against this but the ratio of reward:effort ratio greatly benefits attackers as opposed to the ratio to defenders. If anyone has a solution to this aside from developer intervention, please share. And my apologies for my inability to come up with one.
Even we cannot perform any tests when we are concerned with our infrastructures under attack through a bugged mean that is a game breaker.
LadyGoo wrote:Saphireking65 wrote:Yea what a brave man that archer, shooting from behind a wall where no one can touch him.
Lol. You also had one archer inside your brickwall. It was a fair fight. We won.
I'm not russian, btw.why ruskies always run from Panda
Suddenly, anti-bugusers become bugusers.I really don't want my daily gameplay to evolve around finding counter-exploits to some haxx kiddies from Russia.
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