War between the Panda and the NNN

Forum for discussing in game politics, village relations and matters of justice.

Re: War between the Panda and the NNN

Postby Butko » Sat Aug 06, 2011 7:41 am

Radiant_Maelstrom wrote:
Butko wrote:
Sarchi wrote:You mad?

Not at all, but when comes to everyone abuse system you get community, lag and all shit like this. Surprised?


One upon a time, one single 1k UA fighter can potentially wipe the floor with an army of 400 UA fighters.

Now is anything different?
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Re: War between the Panda and the NNN

Postby Butko » Sat Aug 06, 2011 7:45 am

xXGhostxX wrote:Butko. I fail to see the reason for your hatred of the new LP system. Your ignorance argues that the new LP system doesn't fix botting, which for the record, can't be fixed. Only thing it was intended to do was remove grinding. The new LP system allows you to earn weeks worth of LP in 1-3 days( 20K LP or more?). And the new LP system makes recovery so easy, its as if you never died. Either you suck ass at it or your just a hater.
OLD LP system is dead. It's never coming back. So stop crying about it.

My hatred comes to from that we don't actually need to play anymore. Botting can be fixed, but not by new LP system, but as I wrote many times, making botting pointless, thus getting same results with botting or without it to put in same effort and time. New system was pointed in that way, but on other side we got warfare of alts and cloning farms and don't forget most important death is not a penalty anymore. But enough of that LP system chit chat, I revealed why you love it so much and let's make a massive abuse of it. :) But don't cry after that.
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Re: War between the Panda and the NNN

Postby Jackard » Sat Aug 06, 2011 7:47 am

itt butko utilizes deaths of strangers in weak attempt to further his private crusade against curio system
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Re: War between the Panda and the NNN

Postby Butko » Sat Aug 06, 2011 7:49 am

Jackard wrote:itt butko utilizes deaths of strangers in weak attempt to further his private crusade against curio system

Not at all, but if we get around death penalty why we just don't vote to remove it at all and get over with. Make your life easier?
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Re: War between the Panda and the NNN

Postby bmjclark » Sat Aug 06, 2011 8:09 am

I always found it easier to grind back up with the old system. If i died, i just played for like 16 hours straight and all was fine and well again. Only reason this death didn't even concern me was cause of being trad =s
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: War between the Panda and the NNN

Postby Butko » Sat Aug 06, 2011 8:12 am

bmjclark wrote:I always found it easier to grind back up with the old system. If i died, i just played for like 16 hours straight and all was fine and well again. Only reason this death didn't even concern me was cause of being trad =s

Now you have clone farm and everything already prepared and just relog and you have char back. Nice need to make some tutorial for that...
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Re: War between the Panda and the NNN

Postby burgingham » Sat Aug 06, 2011 8:21 am

Butko wrote:My hatred comes to from that we don't actually need to play anymore.


I have to play more than ever to keep things running. There is so much more to do now than with the old system.
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Re: War between the Panda and the NNN

Postby bmjclark » Sat Aug 06, 2011 8:29 am

Butko wrote:
bmjclark wrote:I always found it easier to grind back up with the old system. If i died, i just played for like 16 hours straight and all was fine and well again. Only reason this death didn't even concern me was cause of being trad =s

Now you have clone farm and everything already prepared and just relog and you have char back. Nice need to make some tutorial for that...


Your acting like if i had of died last world with full trad it would of made a difference. I'm not using a clone im using my own char, so why ur trying to use my death to justify your rambling is beyond me.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: War between the Panda and the NNN

Postby Butko » Sat Aug 06, 2011 8:30 am

burgingham wrote:
Butko wrote:My hatred comes to from that we don't actually need to play anymore.


I have to play more than ever to keep things running. There is so much more to do now than with the old system.

Yes ofc doing 50% more stuff on one character while leveling up 20 others at the same time? I find that less effort than before :)
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Re: War between the Panda and the NNN

Postby TeckXKnight » Sat Aug 06, 2011 8:31 am

Developing your character to a competitive level is actually doable now without long hours and you won't be sorely beaten by bots. The 'Everything else' that makes up the bulk of the game such as village construction and maintenance, farming, administration, mining, crafting, distribution, politics, production, expansion, exploration, and inter-village disputes still take up a considerable amount of time. Ignoring all of that and just becoming strong enough to, say, wrestle a boar. Well, ya, after a few days you're done and you never have to play the game again. You can casually feed yourself a few curiosities every few days and you'll still be as capable as ever of killing that boar.

Most goals scale infinitely as they're based on other players both peacefully and hostilely. Now that everyone can consistently and competitively scale up at the same time there is always more to deal with.

Getting to the point where you can afford to feed alts is also a hurtle. It's not like you mine up some ore and find some flotsam and you're done. The production, trade, and foraging necessary to build alts up quickly turns curiosity stockpiling into a major part of your daily routine.

I hate how this is still a topic people forcibly interject into Every thread.
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