by TeckXKnight » Sat Aug 06, 2011 8:31 am
Developing your character to a competitive level is actually doable now without long hours and you won't be sorely beaten by bots. The 'Everything else' that makes up the bulk of the game such as village construction and maintenance, farming, administration, mining, crafting, distribution, politics, production, expansion, exploration, and inter-village disputes still take up a considerable amount of time. Ignoring all of that and just becoming strong enough to, say, wrestle a boar. Well, ya, after a few days you're done and you never have to play the game again. You can casually feed yourself a few curiosities every few days and you'll still be as capable as ever of killing that boar.
Most goals scale infinitely as they're based on other players both peacefully and hostilely. Now that everyone can consistently and competitively scale up at the same time there is always more to deal with.
Getting to the point where you can afford to feed alts is also a hurtle. It's not like you mine up some ore and find some flotsam and you're done. The production, trade, and foraging necessary to build alts up quickly turns curiosity stockpiling into a major part of your daily routine.
I hate how this is still a topic people forcibly interject into Every thread.