by Valten21 » Sun May 15, 2011 4:00 am
Try employing it while he is using DoG, then things should get fun. Open with charge and have dodge on, the first time you see him use DoG throw a punch, you might only have 2 or 3 IP, but it's the same concept. Hopefully you hit him with it still on, with the defense he lost DoG'ing himself, then getting hit without dodge on, should leave him in a bad situation. Worse yet if you no pain no gain, now he's at 0% defense, and you are at 50% offense. To much cool down after your no pain? Try combat meditation after your first punch, switch back to dodge as soon as possible. That would be the ideal situation, and isn't always the case, be willing to adjust to the flow of a fight, as Nao said, you can always try backing up in between moves to prevent him from using slide on you until you are ready to hit him back. Many variables are added to the fight when you star moving beyond the tiles you occupy.
I fought this whole world grinding charisma and melee combat.
Obviously, the above is countered easily, if you just put on dodge after using DoG once, but that's when things start getting exciting, how can you be sure he's not going to get that coin, or he's switched back to dodge? Wait till Enders adds enemy maneuvers to his client, that's probably how.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.