The refugee situation...

Forum for discussing in game politics, village relations and matters of justice.

Re: The refugee situation...

Postby ninja_yodeler » Tue Jul 05, 2011 1:42 pm

we could pick a nice area and all pitch in to build a refugee village which they can run themselves until they are back on there feet ;)
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Re: The refugee situation...

Postby Vigilance » Tue Jul 05, 2011 2:06 pm

ninja_yodeler wrote:
Vigilance wrote:
ravenguard19 wrote:offers bronze, refuges? haha u guys are crazy
now somebody will say that he was leaving in an nuked area then u will give him a place within your village and he will just show his 400+ UAC killing everybody in his sight ^^


stop assuming the worst. people are trying to be kind lol



only saying that. because it was your immediate plan of action after you read OP ;)


I have an alt by Akai Gake, they gave us two cr's to them, and I talk to their villagers semi-regularly.

No. :P
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Re: The refugee situation...

Postby TheVampirate » Tue Jul 05, 2011 2:17 pm

I am a hermit player, but I got a hell of a farm running, I can donate a bunch of any seed type but pumpkin (I am still uppin my pumpkin) and about 125 carrots a day.
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Re: The refugee situation...

Postby bakalavr » Tue Jul 05, 2011 6:30 pm

Anyone noticed item duplication because of rollback? Sure you did.
Ragnarök Farmstead has spare scythe for anyone in need.
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Re: The refugee situation...

Postby AAlex » Tue Jul 05, 2011 7:39 pm

Vigilance wrote:I have an alt by Akai Gake, they gave us two cr's to them, and I talk to their villagers semi-regularly.


I know that place lol, We had a ram walled in there. I think it might still be there :roll:
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Re: The refugee situation...

Postby SaintGilbert » Tue Jul 05, 2011 8:18 pm

See the thread "Charity in the Middle of a Harsh Wilderness?" in the inn for details on my small efforts to help refugees of any kind in my area. If anyone can help publicise and expand my Mission, it would be much appreciated on all sides.
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Re: The refugee situation...

Postby Haresk » Wed Jul 06, 2011 4:15 am

So the real plan to help the refugees was to distract all the griefers, thieves and murderers with this thread? You may have done more good than you realize. ;)
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Re: The refugee situation...

Postby Jeebus » Thu Jul 07, 2011 4:00 am

AAlex wrote:I know that place lol, We had a ram walled in there. I think it might still be there :roll:

"U mad?" Nope, we cool baby. Even if I can't organize a relief effort, at least I found the culprit responsible for walling off our ram and mangling our wall.
Haresk wrote:So the real plan to help the refugees was to distract all the griefers, thieves and murderers with this thread? You may have done more good than you realize.

Wasn't the idea, but if they're all here trolling, then there's no one to troll defenseless refugees, so I GUESS we can call it win-win?

Fun update - It may not be "losing a whole village" horrible, but Jeebus has been a victim of the nuke as well!! My mansion is inaccessible. I can walk up to the door all day long, but enter it, I cannot!! Our village's best q loom, winepress, and all my flour and dough was in there... But persevere we must.

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Re: The refugee situation...

Postby AAlex » Thu Jul 07, 2011 10:18 pm

Jeebus wrote:
AAlex wrote:I know that place lol, We had a ram walled in there. I think it might still be there :roll:

"U mad?" Nope, we cool baby. Even if I can't organize a relief effort, at least I found the culprit responsible for walling off our ram and mangling our wall.


Yeah it was us... The guy we thought lived there had moved so we had no reason to bash it.
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Re: The refugee situation...

Postby REWB » Thu Jul 07, 2011 10:51 pm

I think I may like Sevenless's idea better there Jeebus. But as you have known me for a long time, it is wise to check people out before inviting them to our village.
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