Southern story

Forum for discussing in game politics, village relations and matters of justice.

Re: Southern story

Postby kLauE » Mon Jun 13, 2011 3:47 pm

Potjeh wrote:Villages are MUCH easier than vaults, since you don't have to walk at all to check vault for rams.

:lol:
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Re: Southern story

Postby cauda_draconis » Mon Jun 13, 2011 5:24 pm

burgingham wrote:Amazing your leaders still catch you with that piece of childish propaganda. The only one still playing who was in Bitardsk (and basically the only one who did anything there anyway) is Klaue, so go and get him. He will even enjoy it.


blah blah blah big brother tells stupid russians about the wainville from telescreen.

sorry to disappoint you, but i start the game the day after bitardsk's slaughter. so i dont need any leaders to tell me about that.

but what's the problem, i'm not crying: "baaaawwww they killed us noobs". i just trying to tell you, that we are playing the game by the same way we met.
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Re: Southern story

Postby kLauE » Mon Jun 13, 2011 5:37 pm

cauda_draconis wrote:
burgingham wrote:Amazing your leaders still catch you with that piece of childish propaganda. The only one still playing who was in Bitardsk (and basically the only one who did anything there anyway) is Klaue, so go and get him. He will even enjoy it.


blah blah blah big brother tells stupid russians about the wainville from telescreen.

sorry to disappoint you, but i start the game the day after bitardsk's slaughter. so i dont need any leaders to tell me about that.

but what's the problem, i'm not crying: "baaaawwww they killed us noobs". i just trying to tell you, that we are playing the game by the same way we met.

And this is good as it is. Would be boring otherwise :)
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Re: Southern story

Postby cauda_draconis » Mon Jun 13, 2011 6:11 pm

kLauE wrote:And this is good as it is. Would be boring otherwise :)

Lol, i have no problems with that.
Same as i never post there "god they killed me please anybody make anything please kill the killers cause i'm butthurt".
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Re: Southern story

Postby Tonkyhonk » Mon Jun 13, 2011 7:40 pm

cauda_draconis wrote:
kLauE wrote:And this is good as it is. Would be boring otherwise :)

Lol, i have no problems with that.
Same as i never post there "god they killed me please anybody make anything please kill the killers cause i'm butthurt".

cauda draconis, i dont quite think you understood there.
strong powers need gangs to hunt to show their power, gangs need meat to hunt to show their power, meat need to speak up to let stronger ones know where gangs are, some are louder, some just quit, some stay but quiet. all the varieties make things more entertaining and adds some spice.
you should appreciate how people choose different roles, not always the same as what you want to play yourself.
imagine what its like if every single player chooses to play the same role?
when no meat around, gangs cant exist. when gangs dont exist, strong powers can only have cold wars. see the chain?
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Re: Southern story

Postby cauda_draconis » Mon Jun 13, 2011 8:58 pm

Tonkyhonk wrote:you should appreciate how people choose different roles, not always the same as what you want to play yourself.
imagine what its like if every single player chooses to play the same role?

Then, if you look at everything, as on roleplaying, take my words as a role: "Be a man, shut the fuck up, fight and die silent, it's just a game".
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Re: Southern story

Postby Tonkyhonk » Tue Jun 14, 2011 12:12 am

cauda_draconis wrote:Then, if you look at everything, as on roleplaying, take my words as a role: "Be a man, shut the fuck up, fight and die silent, it's just a game".

uh-oh, thats not the role im taking ;)
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Re: Southern story

Postby burgingham » Tue Jun 14, 2011 4:51 am

There is also no fun in dying silent. We all want the drama here.
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