Patchouli_Knowledge wrote:Tonky, Qant, you two are in too much disagreement here in regards to something trivial such as a casualty list.
guess what, patch?

urkerval,
ace

Patchouli_Knowledge wrote:Tonky, Qant, you two are in too much disagreement here in regards to something trivial such as a casualty list.
Tonkyhonk wrote:Patchouli_Knowledge wrote:Tonky, Qant, you two are in too much disagreement here in regards to something trivial such as a casualty list.
guess what, patch?the casualty list is the point of this thread, according to OP.
It is just my own honest opinion and suggestion which may or may not be listened to either by the OP or anyone else. Not sure who else would agree either as I tend to have some somewhat eccentric qualities.
urkerval,
ace
LadyGoo wrote:2 Qant, http://rghost.ru/19025081/image.png
Patchouli_Knowledge wrote:It is just my own honest opinion and suggestion which may or may not be listened to either by the OP or anyone else. Not sure who else would agree either as I tend to have some somewhat eccentric qualities.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
bmjclark wrote:Poor farmer alt =(
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Tonkyhonk wrote:i guess i amcare to elaborate?
"at least 2-3 months" means he was with you when i asked bell. i showed him the same link in case of misunderstandings.
Patchouli_Knowledge wrote:Perhaps it is just me but the ones I find more worthy to be posted are:
- Strikes to infrastructure- They take more time to recover though it also depends on what was destroyed. For example, Gromit's attack on Sodom took some quite time to recover as it compromised their crossroad network, major metal factory, and storage. Taar village being raided takes a lot of recovery as almost the entire village was destroyed and many villagers died.
- Theft or destruction of major component of a faction- Theft is mre important if the infrasture is og greater quality than what the perpetrator's faction has, though I doubt such information is shared. However if it is something more symobic or cannot be replaced (such as a wizard cape), then it is something noteworthy.
- Death of an important figure- Not just any person but someone important, for example, if Juhuberta in world 3 was to be killed in action, that would have set Sodom a large deal back as jeweler wasa very important job back then. A huge notable effect was when goons lost Rage's jewel character due to Gato's action and loftar's intervention respectfully.
- A large number of casualty.However the number agreed that is considered large would vary person to person though. Howeever 4-5 at once or more is not so easy to recover. A death of one person at a time gives the faction more than enough time to recover.
Valten21 wrote:Cheers Qant, I'm enjoying myself too, so I guess we are all winners