If you can get in, you can have everything.

Forum for discussing in game politics, village relations and matters of justice.

If you can get in, you can have everything.

Postby Ginnungagap » Fri Mar 18, 2011 6:58 pm

Welp, some asshole decided to bar me in my palisade (yes, it was supposed to have been sealed, apparently a cornerpost was missed).

But in retrospect, I think it was a good thing. Spring Break's almost over and I definitely do not need H&H in my life when I go back to school. lol

It's been a good several days, and I've gotten quite a bit of stuff done.

welp.jpg
welp.jpg (205.39 KiB) Viewed 1612 times


There's a cupboard full of q50+ clay, cupboard full of all kinds of curios, cupboard full of silkmoth eggs, a cupboard of leather and hides, and a built q60 kiln.

And if you manage to just break the outer wall, I could even give you the key. :D

I'm in the south eastern part of the map.
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Re: If you can get in, you can have everything.

Postby Spoonfish » Sat Mar 19, 2011 3:57 am

should have told us :(
i think we might be able to combine our guys to ram it for ya. (maybe, not to sure on how the str math works on that)
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Re: If you can get in, you can have everything.

Postby bmjclark » Sat Mar 19, 2011 9:47 am

That really sucks, gotta love the griefers lol. But yah, its either 32 or 36 combined str to knock down a wall. GL =\
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: If you can get in, you can have everything.

Postby Jackard » Sat Mar 19, 2011 11:22 am

Moved to Congress.
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