Looking for a carrot...

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Re: Looking for a carrot...

Postby KwonChiMin » Tue Apr 05, 2011 12:08 pm

iflamberg wrote:All these lone survivals make me sad. Why? Why do you put efforts in search for carrots, when every big village has q40-60(!) carrots already? People join villages! You can't make high quality curiosities alone anyway, you can't become farmer and miner at the same time, you can't afford 200 survival alone, etc, etc.

You won`t be massacred for other men doings. You`ll not be a slave for overpowered lawspeaker. You`ll be in game as much time as you want without being afraid that one day your claim will be removed cause you were on vacation for a week or two.
That stick has both ends.
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Re: Looking for a carrot...

Postby iflamberg » Tue Apr 05, 2011 12:32 pm

You won`t be massacred for other men doings. You`ll not be a slave for overpowered lawspeaker. You`ll be in game as much time as you want without being afraid that one day your claim will be removed cause you were on vacation for a week or two.

How can you be killed if you don't leave any scents, close game every second you see armed man and never-never afk ingame?
How can you become a slave for overpowered lawspeaker if you can break your hearth fire any second and join another village or just spawn at wilderness? You don't like your village? Join another one!
Personal claim? Mine village don't use them at all, 'couse most players claims cover some resources. Most of us don't bother even building personal house. Enter public storehouse, claim a cupboard with a note =D
10+ people in my village, nobody ever-ever have stolen anything(within one's village of cource =D).
So you fears are just fiction. You just try it. You can always return to solitude anyway.
Regards, Ivan Flamberg.
There are rangers who help people who has been raided. Do they care about justice? Hell, no. They just hide their blood thirst behind white clothes.
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Re: Looking for a carrot...

Postby KwonChiMin » Tue Apr 05, 2011 12:40 pm

iflamberg wrote:
Personal claim? Mine village don't use them at all, 'couse most players claims cover some resources. Most of us don't bother even building personal house. Enter public storehouse, claim a cupboard with a note =D

Yeah, you are right, personal apartment is much-much worse than a bed in a hostel...
It`s just a matter of words. We live together with my friends, not with complete strangers from the forum. And in this case cooperation is fine.

But living with complete stranger? donotwant...
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Re: Looking for a carrot...

Postby iflamberg » Tue Apr 05, 2011 12:46 pm

Again, in my village if you decide to build a home with personal palisade and claim, then nobody would say a word against if you make a copy key for lawspeaker and give him permission to tresspass.
Regards, Ivan Flamberg.
There are rangers who help people who has been raided. Do they care about justice? Hell, no. They just hide their blood thirst behind white clothes.
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Re: Looking for a carrot...

Postby KwonChiMin » Tue Apr 05, 2011 12:50 pm

iflamberg wrote:if you make a copy key for lawspeaker and give him permission to tresspass.
yeah, right, not a slave :)
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Re: Looking for a carrot...

Postby arriel » Tue Apr 05, 2011 1:17 pm

iflamberg wrote:All these lone survivals make me sad. Why? Why do you put efforts in search for carrots, when every big village has q40-60(!) carrots already? People join villages! You can't make high quality curiosities alone anyway, you can't become farmer and miner at the same time, you can't afford 200 survival alone, etc, etc.


For one, I am never alone. I live with my mates, whom I know personally and implicitly trust.
I stop seeing any joy in a game, when the said game consists of just three repetitive activities - plow-drink-eat-repeat, pushing curiosities in your head and whatever your character narrow spec activity is. Like, plant and crop 100x100 tiles of wheat for the whole village population. Sure, specialization gives huge bonuses in a manner of character stat advancement, but does it make your game any more interesting? - i`d say no. I`m not aiming for a world domination, I`m not into pvp unless really pushed to it, I don`t give a damn that there are people out there with greater stats than mine - there are ALWAYS these people, see?
On the other hand, whatever there is to do in this game i either had already done it or going to do it soon. No any two days in game are alike for me. The diversity of the game is amazing, i didn`t quite manage to run out of the new things to do in the previous world.
The only drawback of not living in a village as I see it - is that if you get raided and killed, no one will step in for revenge. But again - it might be also a case if you live in a village, and villages also attract a lot more attention than a solitary claim, so the chances to get killed are slightly higher in a village. God knows we saw plenty of this in W4.

I am really not ready to give my free time in order to appease someone else`s power hunger and/or stat race, and I don`t see appeal in that for myself either.
I hope that answers your question.
Sorry for the long rant and lame English :D
Last edited by arriel on Tue Apr 05, 2011 3:25 pm, edited 1 time in total.
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Re: Looking for a carrot...

Postby SpiderJerusalem » Tue Apr 05, 2011 2:09 pm

arriel wrote:
iflamberg wrote:All these lone survivals make me sad. Why? Why do you put efforts in search for carrots, when every big village has q40-60(!) carrots already? People join villages! You can't make high quality curiosities alone anyway, you can't become farmer and miner at the same time, you can't afford 200 survival alone, etc, etc.


For once, I am never alone. I live with my mates, whom I know personally and implicitly trust.
I stop seeing any joy in a game, when the said game consists of just three repetitive activities - plow-drink-eat-repeat, pushing curiosities in your head and whatever your character narrow spec activity is. Like, plant and crop 100x100 tiles of wheat for the whole village population. Sure, specialization gives huge bonuses in a manner of character stat advancement, but does it make your game any more interesting? - i`d say no. I`m not aiming for a world domination, I`m not into pvp unless really pushed to it, I don`t give a damn that there are people out there with greater stats than mine - there are ALWAYS these people, see?
On the other hand, whatever there is to do in this game i either had already done it or going to do it soon. No any two days in game are alike for me. The diversity of the game is amazing, i didn`t quite manage to run out of the new things to do in the previous world.
The only drawback of not living in a village as I see it - is that if you get raided and killed, no one will step in for revenge. But again - it might be also a case if you live in a village, and villages also attract a lot more attention than a solitary claim, so the chances to get killed are slightly higher in a village. God knows we saw plenty of this in W4.

I am really not ready to give my free time in order to appease someone else`s power hunger and/or stat race, and I don`t see appeal in that for myself either.
I hope that answers your question.
Sorry for the long rant and lame English :D


I think you said it well.this is pretty much why I like hermit mode more than villages.

+I wouldn't want innocent famers to die for my crimes ;)
-Bottleneck-
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Re: Looking for a carrot...

Postby Grable » Tue Apr 05, 2011 2:24 pm

KwonChiMin wrote:
iflamberg wrote:All these lone survivals make me sad. Why? Why do you put efforts in search for carrots, when every big village has q40-60(!) carrots already? People join villages! You can't make high quality curiosities alone anyway, you can't become farmer and miner at the same time, you can't afford 200 survival alone, etc, etc.

You won`t be massacred for other men doings. You`ll not be a slave for overpowered lawspeaker. You`ll be in game as much time as you want without being afraid that one day your claim will be removed cause you were on vacation for a week or two.
That stick has both ends.


QFT. This is exactly why I am a sort of hermit.

And also arriel's post QFT. Specialization sux. You'll be doing the same thing over and over for hours be it farming, cooking, mining... So eat, drink and do the same job - boring. Let's face it, every serious village wants you to spec in one thing and do that thing repeatedly.
Why would I join a village that nags I'm not online enough if I can just hermit and do stuff I really want to do when I want to how I want to and not focus on just one tedious task, that needs to be performed to satisfy the nazi officers of the village. Hermit fo life.
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Re: Looking for a carrot...

Postby arriel » Tue Apr 05, 2011 4:03 pm

iflamberg wrote:So you fears are just fiction. You just try it. You can always return to solitude anyway.


Ah, I must have skipped that line.
Been there, done that. Had everything including high-q gold and silver stuff, pearls etc. Aforementioned 200 survival, that too. W4.
Got bored to tears, went away and claimed my own little house on an iron mine I personally found. Still was a part of village technically, only ever visited to bring in high-q bear skins and get some cheese in return. Having full-industry, also helped mining gold when there happend to be a huge demand.. and that is mostly all.

donotwant :D
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Re: Looking for a carrot...

Postby MercyLeigh » Tue Apr 05, 2011 7:02 pm

I am also in the NE and searching for carrots. We have nothing special to offer in trade; all crops are accounted for except carrots, poppies, and hemp, a little copper, and Q13 acre clay, but I would be happy to trade my time fishing, logging, palisade building, or any other tasks my skills allow.

This seems to be a region of hermits. There are many active claims in the area but my attempts to meet the neighbors have been mostly futile. I play with a couple of others but we are not eager to expand to village status. It would be nice if someone in the area wanted to become the local trade centre. I would be willing to again offer time and resources to such an endeavor but like most, I prefer to keep my own abode/claim/keys separate.
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