iflamberg wrote:All these lone survivals make me sad. Why? Why do you put efforts in search for carrots, when every big village has q40-60(!) carrots already? People join villages! You can't make high quality curiosities alone anyway, you can't become farmer and miner at the same time, you can't afford 200 survival alone, etc, etc.
For one, I am never alone. I live with my mates, whom I know personally and implicitly trust.
I stop seeing any joy in a game, when the said game consists of just three repetitive activities - plow-drink-eat-repeat, pushing curiosities in your head and whatever your character narrow spec activity is. Like, plant and crop 100x100 tiles of wheat for the whole village population. Sure, specialization gives huge bonuses in a manner of character stat advancement, but does it make your game any more interesting? - i`d say no. I`m not aiming for a world domination, I`m not into pvp unless really pushed to it, I don`t give a damn that there are people out there with greater stats than mine - there are ALWAYS these people, see?
On the other hand, whatever there is to do in this game i either had already done it or going to do it soon. No any two days in game are alike for me. The diversity of the game is amazing, i didn`t quite manage to run out of the new things to do in the previous world.
The only drawback of not living in a village as I see it - is that if you get raided and killed, no one will step in for revenge. But again - it might be also a case if you live in a village, and villages also attract a lot more attention than a solitary claim, so the chances to get killed are slightly higher in a village. God knows we saw plenty of this in W4.
I am really not ready to give my free time in order to appease someone else`s power hunger and/or stat race, and I don`t see appeal in that for myself either.
I hope that answers your question.
Sorry for the long rant and lame English

Last edited by arriel on Tue Apr 05, 2011 3:25 pm, edited 1 time in total.