Soil 50-67Q

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Soil 50-67Q

Postby kaci » Fri May 20, 2011 11:33 pm

Offer soil Q from 50 to 67 also.
Pm me with offer for it and how many of them u want.
In future ill add pts system here but for now i nd a price check :)
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Re: Soil 50-67Q

Postby Foarl » Sat May 21, 2011 12:08 am

for best value you'll want to skim the top 2-3 pts of soil each day. Quite a few villages would have access to better but I'd think mid Q60 would be tradeable.

It's not worth good Q clay or anything like that. But it's certainly worth trading "down" the richness scale. Curiosities, foods, foraged goods. You should be able to garner a fair price in all that.
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Re: Soil 50-67Q

Postby DatOneGuy » Sat May 21, 2011 12:58 am

Should be very tradable.
Information you might enjoy knowing: Soil regenerates 1Q every 8 hours if untouched.
So you can dig q67->66, wait 8 hours and it'll be 67 again repeat.
Or dig 67->64, wait 24 hours (One IRL day) and it'll be 67 again, repeat.

This way you always get the most out of your spot, I suggest the once a day method unless you have a really HQ soil spot (q100+).
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Re: Soil 50-67Q

Postby Magellan » Sat May 21, 2011 5:05 am

DatOneGuy wrote:Should be very tradable.
Information you might enjoy knowing: Soil regenerates 1Q every 8 hours if untouched.
So you can dig q67->66, wait 8 hours and it'll be 67 again repeat.
Or dig 67->64, wait 24 hours (One IRL day) and it'll be 67 again, repeat.

This way you always get the most out of your spot, I suggest the once a day method unless you have a really HQ soil spot (q100+).

Do fish and clay nodes operate in the same way? And if so, do you know their regen rate?
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Re: Soil 50-67Q

Postby sabinati » Sat May 21, 2011 5:14 am

not sure on fish (probably does). clay does.
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