Game Client modified by Ender

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Re: Game Client modified by Ender

Postby borka » Fri Apr 01, 2011 7:45 am

Objects that get hidden (not shown) by pressing crtl + h after marking them in tool menu
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Game Client modified by Ender

Postby homsikpanda » Fri Apr 01, 2011 2:20 pm

borka wrote:Objects that get hidden (not shown) by pressing crtl + h after marking them in tool menu

you can do that? cool =o
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Re: Game Client modified by Ender

Postby EnderWiggin » Fri Apr 01, 2011 4:27 pm

Update available through updater and update archive on MediaFire. Changes:
  • Added possibility to simplify plants (X->P)
Simplified plants will be centered on tile and consist from only 1 sprite. Should decrease lags for large fields of wheat or flax. Downside is that chantrelles and mussels will be affected too, so they would be harder to spot.

P.S. simplification takes effect only when plants will be redrawn, so you need to go away (or enter/exit house) to notice.
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Re: Game Client modified by Ender

Postby Jackard » Fri Apr 01, 2011 4:52 pm

Is it possible to add something like this as artificial buffs?

viewtopic.php?f=5&t=10981
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Re: Game Client modified by Ender

Postby Temeez » Fri Apr 01, 2011 4:53 pm

Very nice lag reducer =)
Now do something about visible (large) claim/village area lag :3
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Re: Game Client modified by Ender

Postby EnderWiggin » Fri Apr 01, 2011 5:09 pm

Jackard wrote:Is it possible to add something like this as artificial buffs?

viewtopic.php?f=5&t=10981

I have something similar on my mind for some time. Moved it higher in priority.
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Re: Game Client modified by Ender

Postby Granger » Fri Apr 01, 2011 5:59 pm

EnderWiggin wrote:
Jackard wrote:Is it possible to add something like this as artificial buffs?

viewtopic.php?f=5&t=10981

I have something similar on my mind for some time. Moved it higher in priority.

Nice, i'm looking forward to it.
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Re: Game Client modified by Ender

Postby cobaltjones » Fri Apr 01, 2011 6:10 pm

Is the radius shown on animals their effective aggro radius, or just a method of highlighting them on the map?
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Re: Game Client modified by Ender

Postby Sitting_Bill » Fri Apr 01, 2011 6:25 pm

cobaltjones wrote:Is the radius shown on animals their effective aggro radius, or just a method of highlighting them on the map?


What?? Thats awesome, how do I turn this on? This client is so cool.

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Re: Game Client modified by Ender

Postby Temeez » Fri Apr 01, 2011 6:31 pm

EnderWiggin wrote:Bla bla. Downside is that chantrelles and mussels will be affected too, so they would be harder to spot.

P.S. simplification takes effect only when plants will be redrawn, so you need to go away (or enter/exit house) to notice.


Slight bug i think: chantrelles are still on one tile even if simplification is off.
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