Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby ninja_yodeler » Sat Apr 07, 2012 5:03 am

Can I suggest color coding the player paths relevant to the their color in your kin list (white for unkinned) and then a separate color for animals.
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Re: Game Client modified by Ender

Postby EyeOfRa » Sat Apr 07, 2012 5:05 am

+1 to that.
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Re: Game Client modified by Ender

Postby Neon14 » Sat Apr 07, 2012 4:54 pm

EyeOfRa wrote:+1 to that.


Agreed.
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Re: Game Client modified by Ender

Postby Nummy » Sat Apr 07, 2012 8:13 pm

EnderWiggin wrote:
nukunuku wrote:
EnderWiggin wrote:Any error logs?
Where these error logs should be? In the same folder with client? I did not see any logs in this folder.
Remove start from your bat file and add pause as last line in it.

New version available through updater and update archives at MediaFire and taggedup. Changes:
  • added option to show non-human gob path
  • fixed "hearth on unknown" option not being read properly from config

Thank you for listening us. :)
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Re: Game Client modified by Ender

Postby GenghisKhan44 » Sat Apr 07, 2012 11:24 pm

Hey, when I try to use Ender's client, it loads, but then it just crashes and whites out. The window just goes white.

Is it because my computer and the client aren't compatible?

I'm using 32-bit. Updated it.
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Re: Game Client modified by Ender

Postby chocolaterain » Sun Apr 08, 2012 11:30 am

Global is back :3
what a b e a u t i f u l duwang
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Re: Game Client modified by Ender

Postby DeadlyPencil » Mon Apr 09, 2012 7:06 pm

bugs:

- *crash bug* -on 3 different computers using your most updated client, the game crashes if you log in and get experience. if you log in again it will be fine since it already displayed the exp numbers.

- sometimes equipement screen shows the wrong armour values when you first open it. if you close it and reopen it will then show the correct values. also if you unequipe a armour item and put it back on it will also update and show the correct values.

- cow & sheep mating animations still dont play, they haven't played for a very very long time.

- dragon helmets do not show their negative agility attribute on their hovertext

Suggestions:

- change chests and large chests to show if they are empty or not? like change their graphic the same way a crate changes? that would be really helpful when farming
- change the graphic of the saw to show if someone is carrying a metal saw or a wood one?
- change a boats graphic if it has items in it.
- toggle tresspass & assault scents off so you can only see summonable scents?
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Re: Game Client modified by Ender

Postby villagegirl » Tue Apr 10, 2012 5:19 pm

ok I tried 3 different clients, nothing working for me. Extracted files to desktop, changed bat.file. then what. thats all instructions say.... like seriusly? and why is there even 200+ posts. where is the admin for these forums...?
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Re: Game Client modified by Ender

Postby mvgulik » Tue Apr 10, 2012 5:32 pm

villagegirl wrote:where is the admin for these forums...?

Working on some other game (where they at least get some money for) ... Find Mod topic if you like to blow of some steam about whatever. (aka: move along.)
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Re: Game Client modified by Ender

Postby DDDsDD999 » Wed Apr 11, 2012 11:14 pm

DeadlyPencil wrote:Suggestions:

- change chests and large chests to show if they are empty or not? like change their graphic the same way a crate changes? that would be really helpful when farming
- change the graphic of the saw to show if someone is carrying a metal saw or a wood one?
- change a boats graphic if it has items in it.
- toggle tresspass & assault scents off so you can only see summonable scents?

1. Not possible unless your client saved caches of you putting items in it and assuming no one touched it
2. Not possible I think. They use the same borka res.
3. Not possible unless your client saved caches of you putting items in it and assuming no one touched it
4. Just because you can't summon dosen't make them useless.
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