Game client modified by Gilbertus

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Re: Game client modified by Gilbertus

Postby beef2 » Sun Sep 12, 2010 6:20 pm

I'm pretty sure I have set the paths correctly:

Code: Select all
"C:\Program Files (x86)\Java\jre6\bin\java" -Djava.library.path="C:\Users\Home\Desktop\hh-windows-64bit\hh-windows-64bit\" -Xms256m -

Xmx512m -jar haven.jar sh.seatribe.se

pause


yet still the game will not work. The error screen just shows a lot of instructions and commands for "java". (Yes the paths are right, "hh-windows-64bit\hh-windows-64bit\" is not a typo)
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Re: Game client modified by Gilbertus

Postby Mqrius » Mon Sep 13, 2010 12:47 am

Is it the fault of those newlines, or is it just displaying it wrong on this forum?
Try this:
Code: Select all
"C:\Program Files (x86)\Java\jre6\bin\java" -Djava.library.path="C:\Users\Home\Desktop\hh-windows-64bit\hh-windows-64bit\" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se

pause
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Re: Game client modified by Gilbertus

Postby DigDog » Mon Sep 13, 2010 10:18 am

I noticed that your client doesn't have the quality sorting lowest first (which you get with CTRL+Shift+RightMouseButton+Mousewheel) like Pacho's does, would be awesome if you included that too.
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Re: Game client modified by Gilbertus

Postby Gilbertus » Mon Sep 13, 2010 10:21 am

beef2 wrote:yet still the game will not work. The error screen just shows a lot of instructions and commands for "java". (Yes the paths are right, "hh-windows-64bit\hh-windows-64bit\" is not a typo)


If newlines are right and still not work check Java version in Control Panel. If you have 32-bit Java you can't run 64-bit game client even if you have 64-bit processor. Download 32-bit client version if that is the case. If not, paste the output with error here.
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Re: Game client modified by Gilbertus

Postby Gilbertus » Mon Sep 13, 2010 3:48 pm

Multiple icon sets (belts) added (toggle by Alt+[0-9]).
Mind that its one setting for installation so if you play on multiple chars they will share icons configuration.
Configuration is saved every time icon id dropped on belt.
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Re: Game client modified by Gilbertus

Postby ElGato » Mon Sep 13, 2010 5:46 pm

Gilbertus wrote:Multiple icon sets (belts) added (toggle by Alt+[0-9]).
Mind that its one setting for installation so if you play on multiple chars they will share icons configuration.
Configuration is saved every time icon id dropped on belt.

OH GOD I LOVE YOU :ugeek:

Also, if you're up for it, I have some things I can PM you to make your client a small amount of better :D
It's not important or anything just small things that don't matter but are nice to have.

EDIT: So now the mapper is automatic? How do I go about saving it?
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Re: Game client modified by Gilbertus

Postby DatOneGuy » Mon Sep 13, 2010 7:34 pm

Gilbertus wrote:Multiple icon sets (belts) added (toggle by Alt+[0-9]).
Mind that its one setting for installation so if you play on multiple chars they will share icons configuration.
Configuration is saved every time icon id dropped on belt.

Yay :D

Is your config file more stable than Pacho's?
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Re: Game client modified by Gilbertus

Postby beef2 » Mon Sep 13, 2010 9:14 pm

Gilbertus wrote:
beef2 wrote:yet still the game will not work. The error screen just shows a lot of instructions and commands for "java". (Yes the paths are right, "hh-windows-64bit\hh-windows-64bit\" is not a typo)


If newlines are right and still not work check Java version in Control Panel. If you have 32-bit Java you can't run 64-bit game client even if you have 64-bit processor. Download 32-bit client version if that is the case. If not, paste the output with error here.


okay, I changed the code to what Mgrius said, with the game folder path changed. I got the same message as before, which doesn't look so much like an error but more like java instructions again.

Image
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Re: Game client modified by Gilbertus

Postby Gilbertus » Mon Sep 13, 2010 10:24 pm

ElGato wrote:Also, if you're up for it, I have some things I can PM you to make your client a small amount of better :D
It's not important or anything just small things that don't matter but are nice to have.


You can send. I just don't guarantee I will implement it soon or even ever (if its to hard) :)

ElGato wrote:EDIT: So now the mapper is automatic? How do I go about saving it?


What you mean by "saving it"?

Damn, I realised I forgot to add map.html into packages, its in update only. :oops:
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Re: Game client modified by Gilbertus

Postby Gilbertus » Mon Sep 13, 2010 10:24 pm

DatOneGuy wrote:Is your config file more stable than Pacho's?


Have no idea. Was Pacho's unstable? I didn't noticed.
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