Game Client modified by Ender

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Re: Game Client modified by Ender

Postby rozn » Tue May 31, 2011 11:37 pm

I keep getting an error message " cannot find javaw" on my new laptop. I tried the troubleshoot but it did not work. I am using x32 bit and tried the 64x bit. Can someone please help me out?
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Re: Game Client modified by Ender

Postby mvgulik » Tue May 31, 2011 11:52 pm

According to this page you need to install Java separately for both 32 and 64 support. (or: Java don't has a install for both 32 & 64 at the same time.)
Java Doc: Which version of Java should I download for my 64-bit Windows operating system?
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Re: Game Client modified by Ender

Postby mvgulik » Wed Jun 01, 2011 12:39 am

viewtopic.php?f=27&t=14575&start=600#p208335
mvgulik wrote:Probably some rare coordinate (low random jump) hiccup. (before current/last/(built number ?) update.)

I ended up with a cave map-save that contained the following files.
(actually 3 map dumps, but those where all saved while in the same cave/session, so that don't count.)
*) Black image with white corner point, probably in-house map, with every image of those 4 using a other corner.
Code: Select all
tile_-1_0.png *
tile_-1_-1.png *
tile_0_0.png *
tile_0_-1.png *
tile_-4684_-3943.png (real cave images)
tile_-4684_-3944.png
tile_-4684_-3945.png
tile_-4684_-3946.png
<snip: more of the same ~4000 coord files>

viewtopic.php?f=27&t=14575&start=610#p208466
viewtopic.php?f=27&t=14575&start=610#p208516
EnderWiggin wrote:
mvgulik wrote:mmm, I might also have jump from the house directly into the cave. (HF in cave)(seems to fit better to your question)

yes, this could be the reason too. I need to find reliable way to tell that player has changed location to clear those map cache. Now it clears only when you exit to ground level.

Taking "ground level" means the Sun-lite top-level.
Have a similar more clear case.
- Heartling with HF in cave. Logged-on to character, explored cave, and jump back to HF 2 times while building cave map. Resulted in a Cave-map save with 3 different coordinate ranges. (4 if I count those initial 4 in-house tiles that where also present.)
(knowing now how its triggered makes working around it somewhat easier.)

[edit: wrong word]
Last edited by mvgulik on Wed Jun 01, 2011 8:37 am, edited 1 time in total.
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Re: Game Client modified by Ender

Postby EnderWiggin » Wed Jun 01, 2011 8:00 am

Well, bad news for those who use translator in my client. Google plans to remove support for Translation API. I think now you can't get new API keys, and those who have it can use them till 1st of December. Then API support will be completely over.
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Re: Game Client modified by Ender

Postby novaalpha » Wed Jun 01, 2011 10:10 am

Is the awt deadlock fixed yet?
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Re: Game Client modified by Ender

Postby Sleep » Wed Jun 01, 2011 11:17 am

link is down oh no
This post was made by me.
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Re: Game Client modified by Ender

Postby EnderWiggin » Wed Jun 01, 2011 11:30 am

novaalpha wrote:Is the awt deadlock fixed yet?
Last update should have fixed it. is it still hangs?

New version available through updater and update archive at MediaFire. Changes:
  • fixed bug with right-clicking when zoomed in
  • added option to show item quality on it's icon
  • added option to exclude names from screenshots

MediaFire seems down now. You can download update archive here now. Will upload to mediafire when it'll come up.
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Re: Game Client modified by Ender

Postby Vigilance » Wed Jun 01, 2011 12:54 pm

EnderWiggin wrote:
novaalpha wrote:Is the awt deadlock fixed yet?
Last update should have fixed it. is it still hangs?

New version available through updater and update archive at MediaFire. Changes:
  • fixed bug with right-clicking when zoomed in
  • added option to show item quality on it's icon
  • added option to exclude names from screenshots

MediaFire seems down now. You can download update archive here now. Will upload to mediafire when it'll come up.


I was just about to ask for this. :D
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Re: Game Client modified by Ender

Postby daemmonium » Wed Jun 01, 2011 1:11 pm

EnderWiggin wrote:Last update should have fixed it. is it still hangs?


Yes. I feel like it is less often, but still does.
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Re: Game Client modified by Ender

Postby EnderWiggin » Wed Jun 01, 2011 1:17 pm

Then I need to have new logs.
By the way, released slight update - item quality overlay now looks nicer and separated options to always show hearthling names and other names(heartfires, skeletons).
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