Apoc Lite

Forum for alternative clients, mods & discussions on the same.

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Re: Modding the Ender client

Postby xXxBluNtSm0k4HxXx420 » Mon Feb 17, 2014 4:35 am

Xcom wrote:
dafels2 wrote:QWERTY toolbar? ;)


I was thinking of adding it but it causes alot of issues with other hotkeys when your trying to access the adventure/crafting and such in the slenhud.


Hold shift + key, to use adventure menu and the like?

+1 for QWERTY
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Re: Apoc Lite

Postby Ninijutsu » Mon Feb 17, 2014 4:36 am

I can't get the saved logins stuff to work. I can save my login with the password and everything and save characters, but when I try to log into the characters from the title screen it doesn't do anything.
Of another era.
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Re: Apoc Lite

Postby ZeggyZon » Mon Feb 17, 2014 4:50 am

This is probably a stupid idea and may even be in one of the clients but I thought I'd throw it out there.

When I forage mountains and other areas I try to cover as much area as I can with out overlapping my view distance.

I thought I would be cool if you could somehow show what area you've covered with your view distance in the mini map by stamping the view distance box every second or something and thus you know where you've foraged.

What do you guys think? Not enough would use it to justify it?

ZZ
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Re: Apoc Lite

Postby Ninijutsu » Mon Feb 17, 2014 5:25 am

ZeggyZon wrote:This is probably a stupid idea and may even be in one of the clients but I thought I'd throw it out there.

When I forage mountains and other areas I try to cover as much area as I can with out overlapping my view distance.

I thought I would be cool if you could somehow show what area you've covered with your view distance in the mini map by stamping the view distance box every second or something and thus you know where you've foraged.

What do you guys think? Not enough would use it to justify it?

ZZ


I also experience this, and would use such a tool.
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Re: Apoc Lite

Postby Emina » Mon Feb 17, 2014 6:06 am

Tryed your new apoc lite. At first i managed to logg in with the small screen and all, i made all adjustments that i wanted in the option menu. i logged out and then upon trying to logg back in as soon as the map started loading my char i crashed.

then i tryed with all these lines

Code: Select all
java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause


Code: Select all
start javaw -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
Pause


Code: Select all
"C:\Program Files\Java\jre7\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
Pause


was still having crashes but then suddenley i had this error message:

Code: Select all
D:\Diverse Spel\Apoc Lite\Emina Apoc lite>java -Xms256m -Xmx512m -jar haven.jar
moltke.seatribe.se -r ./res
Exception in thread "Haven main thread" java.lang.NullPointerException
        at addons.HavenUtil.checkBuff(HavenUtil.java:445)
        at addons.HavenUtil.turnTrackingOn(HavenUtil.java:469)
        at haven.CharWnd.enableTracking(CharWnd.java:1141)
        at haven.CharWnd.uimsg(CharWnd.java:923)
        at haven.UI.uimsg(UI.java:254)
        at haven.RemoteUI.run(RemoteUI.java:81)
        at haven.MainFrame.run(MainFrame.java:218)
        at haven.MainFrame.main2(MainFrame.java:290)
        at haven.MainFrame.access$100(MainFrame.java:54)
        at haven.MainFrame$6.run(MainFrame.java:333)
        at java.lang.Thread.run(Unknown Source)

D:\Diverse Spel\Apoc Lite\Emina Apoc lite>pause
Tryck på en valfri tangent för att fortsätta...

    the char i was having trubble to logg in in was standing outside when i logged out, so i thaught to myself i should try to logg in with another char that i knew was standing inside a house. And all of a sudden it worked. i have no clue what that error means but i thaught id share it with you anyway.
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    Re: Apoc Lite

    Postby Xcom » Mon Feb 17, 2014 6:27 am

    Emina wrote:
    Code: Select all
    D:\Diverse Spel\Apoc Lite\Emina Apoc lite>java -Xms256m -Xmx512m -jar haven.jar
    moltke.seatribe.se -r ./res
    Exception in thread "Haven main thread" java.lang.NullPointerException
            at addons.HavenUtil.checkBuff(HavenUtil.java:445)
            at addons.HavenUtil.turnTrackingOn(HavenUtil.java:469)
            at haven.CharWnd.enableTracking(CharWnd.java:1141)
            at haven.CharWnd.uimsg(CharWnd.java:923)
            at haven.UI.uimsg(UI.java:254)
            at haven.RemoteUI.run(RemoteUI.java:81)
            at haven.MainFrame.run(MainFrame.java:218)
            at haven.MainFrame.main2(MainFrame.java:290)
            at haven.MainFrame.access$100(MainFrame.java:54)
            at haven.MainFrame$6.run(MainFrame.java:333)
            at java.lang.Thread.run(Unknown Source)

    D:\Diverse Spel\Apoc Lite\Emina Apoc lite>pause
    Tryck på en valfri tangent för att fortsätta...



      Thanks for posting this bug. I think I put a check for it to stop buggering up. Its the automated tracking and issues when the client tries to load stuff up before things are properly loaded. Plugging it now.

      Also. Hej på dig, viste inte du var svensk också. :)

      @ZeggyZon Things like that can be a bit tricky to implement and cause slowdowns on the client if its not cleaned up properly. I think it might be possible but I'm unsure how to make it stable and neat.
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      Re: Apoc Lite

      Postby Arcanist » Mon Feb 17, 2014 6:42 am

      I must say, I'm not a fan of the installer.

      It closed my chrome window without a prompt, tried to install some other shit, and this
      Image



      How can we add bots to this client?
      Would it be possible to incorporate the union bot engine?

      Thankyou for releasing a full version of the client though, it looks great and seems to run with no errors for me.
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      Re: Apoc Lite

      Postby Emina » Mon Feb 17, 2014 6:46 am

      @ x-com :o huh nej jag visste inte att du var svensk heller. Känns inte som vi är så många direkt. Tummen upp for det.

      Anyway another thing that has probably been adressed before. When trying the autodrinker, once the bucket and skin is empty you get stuck in your walk when you try right clicking anything to walk to it even if you still have some stamina left. like right clicking container or the well to refill the bucket then you get stopped, you cant walk properly as its probably stopping you to refill even though there is nothing left to reefill it with.
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      Re: Apoc Lite

      Postby Xcom » Mon Feb 17, 2014 7:46 am

      The auto drinker have some strange bugs in it. I have tried to fix them with the help of DeadlyPensil but we didn't get much done. I still need to find why it stops working on occasions. For now it seams completely random and happens after extensive use. Worst is how I never can replicate the bugs reliably to track them down.

      @Arcanist I avoided adding any bots to this client and avoid it becoming another scripting client people avoid using. I always wanted to make a automated compiling system on one of the clients though. Might try my hand on a scripting version of the client. But this world is short lived, Union honestly does the work tuns better and its working and stable. Starting on a scripting engine and making it stable might take a few months and then adding bunch of scripts on top. We might see world end before anything useful comes of it.
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      Re: Apoc Lite

      Postby Arcanist » Mon Feb 17, 2014 8:52 am

      Thanks for the reply xcom
      I guess I'll just use union for main game play and your client for pvp situations.

      If you want to add it, I have a simple script that makes forraging tons easier, which takes any nearby forragable.

      Code: Select all
      //#! name = Forragables auto pick up
      //#! tooltip = Automatically pick ups forragables around you, just get close to them and press!
      //#! icon = gfx/invobjs/mussel

      include("jBotAPI");

      function Main(){
         while(true){
            var mussels = jFindObjectByName("herb", 20);
            if(mussels != null && checkInventory().freeSlots() > 0){
           
                     jDoClick(mussels.getID(), 3, 0);
                     jSleep(100);
                       
                     if(jWaitPopup(200)){jSelectContextMenu("Pick"); jWaitProgress(actionTimeout);}

            }else{jToConsole("There isn't more stuff or space in the inventory!"); break;}
         }
      }

      Main();
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