- movement speed now automatically returns to value set by player when possible
- added movement queuing with SHIFT
- added option to show player path
Moderator: Phades
EnderWiggin wrote:I believe he meant tooltips that appears when hovering mouse over recipe. He wants it to expand like for combat moves. And in that expanded tooltip materials and conditions to build/craft should be described. I think this is a good idea. But can't be implemented in simple way. Those descriptions should be written manually, there's no way to get them from server in any meaningfull way. At least for buildings, that's for sure. If someone wishes to write such descriptions - I could help to encode them in res files and distribute with my client.
novaalpha wrote:Feature request: small-size mental inventory window that is separate from character sheet.
EnderWiggin wrote:New version available through updater and update archive at mediaFire. Changes:
- movement speed now automatically returns to value set by player when possible
- added movement queuing with SHIFT
- added option to show player path
zahe wrote:great work with client![]()
On last update, you add movement queuing with SHIFT.
And thats is a problem - at the moment, holding shift disable / enable lock to grid with building, and with latest update simply we cannot lock to grid :/
Could u baypass that ?(for ex. disable queuing when holding obiject?)
.\updater\HnH_updater.exe
"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Djava.library.path="C:\Program Files (x86)\HnH_Ender_x64" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause
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