Anemone Client

Forum for alternative clients, mods & discussions on the same.

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Re: Anemone Client

Postby borka » Wed Feb 26, 2014 5:06 pm

@ blackleafdragon

did you see that one is a TCP port and the other an UDP port?

you run the client with run.bat which starts java which opens maid.jar - just make a link for run.bat on your desktop

check with
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\javaw.exe" -Xms512m -Xmx1024m -jar maid.jar moltke.seatribe.se -r ./res
pause
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Re: Anemone Client

Postby blackleafdragon » Wed Feb 26, 2014 5:58 pm

I redownload the game and now the 32bit version even though i have 64 bit and now it works perfectly :D
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Re: Anemone Client

Postby borka » Wed Feb 26, 2014 6:12 pm

lol ninjaed :D

the client is this one? i586 = 32 Bit
https://dl.dropboxusercontent.com/u/371 ... s-i586.zip


if you want to use the windows-amd64 one you'll need to install 64 Bit Java and edit the run.bat to:
Code: Select all
"C:\Program Files\Java\jre7\bin\java.exe" -Xms512m -Xmx1024m -jar maid.jar moltke.seatribe.se -r ./res
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Re: Anemone Client

Postby blackleafdragon » Wed Feb 26, 2014 6:22 pm

there isnt such a big difference between 32bit and 64 bit right?
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Re: Anemone Client

Postby borka » Wed Feb 26, 2014 6:25 pm

64 Bit can use more memory - but i guess you'd only realize with a load of chars
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Re: Anemone Client

Postby blackleafdragon » Wed Feb 26, 2014 6:32 pm

Im currently figuring out the anemone client and i have a few questions.

Is it possible to rebind the key for swapping between characters? ( pref ctrl + scroll? )
how can i use groovy's logg collecting bots and such?
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Re: Anemone Client

Postby Lordtimo » Sat Mar 01, 2014 7:23 pm

Code: Select all
C:\Users\User\Desktop\HnH_Ender_x64>java -Xms256m -Xmx512m -jar haven.jar moltke
.seatribe.se -r ./res
Exception in thread "Haven main thread" java.lang.NoClassDefFoundError: com/sun/
gluegen/runtime/DynamicLookupHelper
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(Unknown Source)
        at java.security.SecureClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.access$100(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(Unknown Source)
        at java.security.SecureClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.defineClass(Unknown Source)
        at java.net.URLClassLoader.access$100(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Unknown Source)
        at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.jav
a:106)
        at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java
:520)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
        at haven.HavenPanel.<init>(HavenPanel.java:82)
        at haven.MainFrame.<init>(MainFrame.java:161)
        at haven.MainFrame.main2(MainFrame.java:278)
        at haven.MainFrame.access$100(MainFrame.java:54)
        at haven.MainFrame$6.run(MainFrame.java:333)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.sun.gluegen.runtime.DynamicLook
upHelper
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        ... 36 more

C:\Users\User\Desktop\HnH_Ender_x64>pause


Got this error, any ideas what i should do?
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Re: Anemone Client

Postby romovs » Sat Mar 01, 2014 7:39 pm

Lordtimo wrote:Got this error, any ideas what i should do?


It's a standalone client, no need to copy anything to Ender`s. Just download the appropriate zip, extract it somewhere, and it should run by itself.
Also,
Code: Select all
java -Xms512m -Xmx1024m -jar maid.jar moltke.seatribe.se -r ./res

notice the maid.jar instead of haven.jar

blackleafdragon wrote:Is it possible to rebind the key for swapping between characters? ( pref ctrl + scroll? )
how can i use groovy's logg collecting bots and such?


Key rebinding is not supported. Only Alt+PgUp/PgDwn or clicking on the avatar works.
The original Groovy scripts won't work on this client. Only scripts made for Groovy Maid will work.

loic71 wrote:Hey romovs.

Would you implement something to write in a file the image name of the hearthling current position?

Sorry, didn't see your post there...
Atm I would prefer to refrain from adding functionally that's not needed directly in the client and may just slow things up.
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Re: Anemone Client

Postby Lordtimo » Sat Mar 01, 2014 8:27 pm

Wow, ty for your quick answer, working fine now!
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Re: Anemone Client

Postby robous » Mon Mar 03, 2014 4:46 pm

Any ideas on how to drop an item that is currently dragging?
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