Astarisk wrote:cobaltjones wrote:In future incarnations I think it's definitely on their list to remove fast travel, but you really can't just up and remove it entirely in the middle of the world without doing a bunch of other rebalancing around it. Lots of people would be locked in/out of their towns if this was the case.
It's most likely on the chopping block, but a lot of other stuff comes with it.
Adding a timer to the abilities is just as worse. At this point in the game its hard to just live as a hermit, why make it even worse. I would rather a world wipe and removal of the teleportation system than a change to hearthing and logging out mid game.
It's meant to be hard to be a hermit, you are only one person, you can only do one thing at a time. People are bitching and moaning about how being hermit is to hard, but the fact is that IS being a hermit. being a hermit involves huge risk, especially when leaving your walls. You have no allies readily available to back you up and of course raiders raid in groups because; Numbers > Stats > Skill.
If you don't enjoy the challenge, join a village and quit your bitching.
That said I completely hate the idea of radar, but because everyone else will use it, how can I possibly not use it, it's such a huge advantage.
TL;DR
Hermits have always had a disadvantage - Stop crying.
Modded clients have many features that should not have been implemented IMO.
K.R