Game client modified by Gilbertus

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Re: Game client modified by Gilbertus

Postby Sever » Wed Sep 01, 2010 6:24 am

dra6o0n wrote:(try dropping a item in the water and wear headphones, it produces a pzzt sound at the end of the water sound)?

drop_stuff_in_water.wav is pretty loud, but it sounds like you have bad headphones. If you bring up the options you can at least reduce the volume of the game instead.
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Re: Game client modified by Gilbertus

Postby dra6o0n » Wed Sep 01, 2010 6:28 am

Sever wrote:
dra6o0n wrote:(try dropping a item in the water and wear headphones, it produces a pzzt sound at the end of the water sound)?

drop_stuff_in_water.wav is pretty loud, but it sounds like you have bad headphones. If you bring up the options you can at least reduce the volume of the game instead.

It's at 30% and still produces this sound, and I doubt it's the headphones, it's a very good one too. Note I said headphones, not earphones.
Most of the H&H sounds are generally loud, and I think it has something to do with the frequency since it being a wav file. I guess it's because wav is smaller than mp3 and can be used quickly for java applications... So in that case, with the lower quality of sound, what ends up occurring is a increase in volume?

If you play it via speaker, I guess the sound disburses.
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Re: Game client modified by Gilbertus

Postby Gilbertus » Wed Sep 01, 2010 2:22 pm

dra6o0n wrote:Will it be possible for the client to have any of these:
- Changing the party member "indicator" on the minimap to a colored "Triangle"? Or something that doesn't obscure the minimap?

Probably yes, but why?
I will implement mapping function if you think of that. Have it from some time but need to fix some annoying things.
dra6o0n wrote:- A zoom feature on the minimap allowing you to zoom in and out, while having the icon be optimize to not obscure the map?

In game client? Maybe. But it is beyond my capabilities now.
dra6o0n wrote:- If you can have a bigger resolution, is it possible to expand the minimap border to a larger size?

Possible, but since map server is overloaded many times i wouldn't expand the size of map loading from your position.
dra6o0n wrote:- Making health, stamina, and hunger easier to manage by adding (%) text to them, without the need to hold a mouse over it?

Shouldn't be hard to do it.
dra6o0n wrote:- Adding a possible "Gridlike" terrain for those who can't really navigate in cramp places? Maybe show pathing of objects so you can avoid walking into the corner of the table?

Grid - maybe. But since objects are mostly not snapped to grid it would be useless.
Showing path - probably not. I'm guessing that only server knows where are objects destinations.
dra6o0n wrote:- Changing the "range" indicator to have a line at the 50% of aim?
- Changing the sound to another sound for specific actions so it doesn't hurt your ear with it's high pitch loudness (try dropping a item in the water and wear headphones, it produces a pzzt sound at the end of the water sound)?


This can be done in haven-res.jar. To know how to play with it read here.
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Re: Game client modified by Gilbertus

Postby DatOneGuy » Wed Sep 01, 2010 3:05 pm

If you want to expand minimap check out the dfwk client source it also removes the 'limit' as to how far you can move the camera, however that may be one of the reasons the map is broken and tosses up errors.

Zooming in/out would be stellar but would probably rape the mapserver if you could zoom out too far :x
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Re: Game client modified by Gilbertus

Postby Gilbertus » Wed Sep 01, 2010 3:35 pm

DatOneGuy wrote:If you want to expand minimap check out the dfwk client source it also removes the 'limit' as to how far you can move the camera


Heh, interesting idea, but i don't want to kill the server.
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Re: Game client modified by Gilbertus

Postby spectacle » Wed Sep 01, 2010 4:40 pm

The main thing I miss from Pacho when using your client is being able to switch between multiple hotbars. If you add something like that I'll never look back to pacho's client. :D
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Re: Game client modified by Gilbertus

Postby beef2 » Wed Sep 01, 2010 5:49 pm

When I run run.bat , and I tried doing it as administrator, a cmd window appears and disappears within half a second. then nothing happens.
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Re: Game client modified by Gilbertus

Postby Gilbertus » Wed Sep 01, 2010 6:04 pm

Try run manually from command line or add
Code: Select all
pause
command at end or run.bat to see the error message.
Contents of run.bat that i personally use is in format:
Code: Select all
{Path to java bin}/java -Djava.library.path="{Path to game folder}" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se
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Re: Game client modified by Gilbertus

Postby dra6o0n » Wed Sep 01, 2010 6:48 pm

That generally happens because of Windows XP maybe, never seen Vista or 7 do that.
But cmd's have a habit of closing on you when running bats, I think it's because inside the command line when run is lacking something to keep the cmd window open...

A "-exit" or something in bat usually closes it right away too, but when I looked, it doesn't have that.

Your only choice is to manually run it by copying your cmd file (find it) and pasting it in the same folder, and when you run, drag and drop the bat file into the cmd.exe.
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Re: Game client modified by Gilbertus

Postby TrooPeRZz » Wed Sep 01, 2010 7:24 pm

I got a problem :(

When I click on run The black screens appears, then quickly dissapears. Any suggestion?
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