mini map icons

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Re: mini map icons

Postby ArvinJA » Sun Dec 11, 2011 12:29 pm

Federico wrote:So when you enter a swamp you have a minimap vision of all the dragonflies avoiding you?

I want it.

I didn't really add dragonflies as an option as they are pretty hard to miss. I think I will make something that calculates their trajectories though and intercepts them.
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Re: mini map icons

Postby MagicManICT » Mon Dec 12, 2011 3:19 am

ArvinJA wrote:I think I will make something that calculates their trajectories though and intercepts them.


Good luck with that.
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Re: mini map icons

Postby hazzor » Mon Dec 12, 2011 8:48 pm

ArvinJA wrote:
Federico wrote:So when you enter a swamp you have a minimap vision of all the dragonflies avoiding you?

I want it.

I didn't really add dragonflies as an option as they are pretty hard to miss. I think I will make something that calculates their trajectories though and intercepts them.


*puppy eyes* releeeeease it, you were saying that you'd do it for sexual favours if we weren't all male... I can pretend
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Re: mini map icons

Postby xXGhostxX » Tue Dec 13, 2011 2:59 am

hazzor wrote:
ArvinJA wrote:
Federico wrote:So when you enter a swamp you have a minimap vision of all the dragonflies avoiding you?

I want it.

I didn't really add dragonflies as an option as they are pretty hard to miss. I think I will make something that calculates their trajectories though and intercepts them.


*puppy eyes* releeeeease it, you were saying that you'd do it for sexual favours if we weren't all male... I can pretend

You will understand why it's a terrible idea to release it. It's one of those things that shouldn't really even be in the game.
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Re: mini map icons

Postby bmjclark » Tue Dec 13, 2011 7:28 am

People insta-hearthing upon entering radar distance makes me sad. I'd rather not have everyone do it :lol:
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Re: mini map icons

Postby mvgulik » Tue Dec 13, 2011 7:57 am

ArvinJA wrote:
Federico wrote:I think I will make something that calculates their trajectories though and intercepts them.

"... and intercepts them". Mmm, that sounds more bot than player playing. Or would that be "X marks the best spot" for interception. 'o---X--->'

Would save time running around the swamp chasing those damn bugs. :)

... Think I hear Dev's mumbling something about random curving path's. ... Fully server driven. No point in sending the client the parameters of the intended path of course. ...
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Re: mini map icons

Postby boshaw » Tue Dec 13, 2011 6:24 pm

bmjclark wrote:People insta-hearthing upon entering radar distance makes me sad. I'd rather not have everyone do it :lol:

Clearly what you need is the revolutionary aggro on draw-distance sight ™ :!:
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Re: mini map icons

Postby painhertz » Tue Dec 13, 2011 6:26 pm

ArvinJA wrote:
Federico wrote:So when you enter a swamp you have a minimap vision of all the dragonflies avoiding you?

I want it.

I didn't really add dragonflies as an option as they are pretty hard to miss. I think I will make something that calculates their trajectories though and intercepts them.



Pretty sure their trajectories when not affected by a players vicinity are a function of the RNG thereby making them not calcuable.
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Re: mini map icons

Postby Potjeh » Tue Dec 13, 2011 7:08 pm

xXGhostxX wrote:You will understand why it's a terrible idea to release it. It's one of those things that shouldn't really even be in the game.

But since it is, it's better to have an even playing field.
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Re: mini map icons

Postby hazzor » Tue Dec 13, 2011 8:30 pm

Potjeh wrote:
xXGhostxX wrote:You will understand why it's a terrible idea to release it. It's one of those things that shouldn't really even be in the game.

But since it is, it's better to have an even playing field.


this is the point i was trying to make in the first place :)
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