Ender's Client with Radars/Highlighter

Forum for alternative clients, mods & discussions on the same.

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Re: Ender's Client with Radars/Highlighter

Postby ArvinJA » Wed Dec 14, 2011 11:02 pm

painhertz wrote:Not working, there's a dos error message but it flashes by for a tenth of a second and i can't see what it is. :(

The mod I mean, I got it downloaded.

Have you added the res files?
Anyway, open the command prompt in the directory (you can shift-right click in the folder to bring up "open command prompt here") and run:
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java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

Paste the error you get here.
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Re: Ender's Client with Radars/Highlighter

Postby painhertz » Wed Dec 14, 2011 11:35 pm

"Could not find the main class javaw"
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Re: Ender's Client with Radars/Highlighter

Postby lesainto » Wed Dec 14, 2011 11:40 pm

just saying i totally caused this... :roll:

but seriously, thank you so much

Edit: lolfail alt account of HaZZoR
Last edited by lesainto on Thu Dec 15, 2011 12:30 am, edited 1 time in total.
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Re: Ender's Client with Radars/Highlighter

Postby painhertz » Wed Dec 14, 2011 11:44 pm

Nevermind, with a little tinkering i got it working.

Nicely done. superior to both the ken Tower version and another version I tried. Any chance of getting the onscreen indicator moved to one of the corners instead of center of screen?

Also, I'm not getting the red collision boxes where trees are when using hide all. What's up with that?

Also, what would be the chances of highlighting for cave entrances?


You forgot Dandelions.
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Re: Ender's Client with Radars/Highlighter

Postby Protomartyr » Thu Dec 15, 2011 12:36 am

Is people radius clickable?
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Re: Ender's Client with Radars/Highlighter

Postby conquistador43 » Thu Dec 15, 2011 1:12 am

It looks like soon there will be bot that will be playing this wonderful game for you. :|
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Re: Ender's Client with Radars/Highlighter

Postby ninja_yodeler » Thu Dec 15, 2011 1:17 am

How would one go about modifying the size and colour of the radius ourselves?

other than that looks fairly nice :)

EDIT; Will it be compatible with this viewtopic.php?f=27&t=23902

or better yet, will any of your mod be affected by copying his mod into the same folder?
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Re: Ender's Client with Radars/Highlighter

Postby Renytenz » Thu Dec 15, 2011 1:56 am

ninja_yodeler wrote:How would one go about modifying the size and colour of the radius ourselves?

other than that looks fairly nice :)

EDIT; Will it be compatible with this viewtopic.php?f=27&t=23902

or better yet, will any of your mod be affected by copying his mod into the same folder?

Yes, they are compatible. To see if any mod will be affected, check what files that mod uses.
Thanks for radar :)
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Re: Ender's Client with Radars/Highlighter

Postby xXGhostxX » Thu Dec 15, 2011 3:53 am

Doesn't seem to work. I replaces the .jar file and curiosities doesn't show up on the mini map(i tested, went past a toadstool, wasn't there).
Edit: never mind. I'm blind
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Re: Ender's Client with Radars/Highlighter

Postby Zelacks » Thu Dec 15, 2011 5:36 am

I love how there isnt even an option to track feldspar. Emphasises just how useless it is
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